2D Paintball
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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 121 Ressho 4 0 4 Un-ranked 2
#2 112 Bot - 1 3 0 3 N/A 0
#3 76 Bot - 3 2 1 2 N/A 0
#4 10 Bot - 4 1 3 0.3 N/A 0
#5 0 Bot - 2 0 3 0 N/A 0
#6 0 Anon-5285 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #223745 (02-24-2018 @ 11:27am)

Round #1 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 172.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 173.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 150.7 ft.
Ressho Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 141.7 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 145.8 ft.
Anon-5285 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 66.6 ft.

Round #1 Event log

Bot - 1 Got a kill @ 1.80
Anon-5285 Was eliminated @ 1.80
Bot - 1 Bounced a player @ 3.86
Bot - 4 Took a bounce @ 3.86
Bot - 4 Was eliminated @ 6.88
Ressho Got a kill @ 6.88
Bot - 1 Got a kill @ 9.83
Bot - 2 Was eliminated @ 9.83
Bot - 1 Hit a bonus ball @ 9.94
Bot - 2 Got bonus balled @ 9.94
Round Ended @ 10.11

Round #2 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 141.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 1 Swabs 0 Ran 126.3 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 159.4 ft.
Ressho Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 109.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 157 ft.
Anon-5285 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 152.9 ft.

Round #2 Event log

Bot - 2 Chopped a ball @ 4.16
Bot - 2 Was eliminated @ 4.21
Bot - 3 Got a kill @ 4.21
Bot - 3 Got a kill @ 5.19
Anon-5285 Was eliminated @ 5.19
Bot - 3 Hit a bonus ball @ 5.32
Anon-5285 Got bonus balled @ 5.32
Bot - 1 Got a kill @ 6.17
Bot - 4 Was eliminated @ 6.17
Bot - 1 Hit a bonus ball @ 6.27
Bot - 4 Got bonus balled @ 6.27
Round Ended @ 6.45

Round #3 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 1 Swabs 0 Ran 182.4 ft.
Bot - 2 Got 0 kills Took 2 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 131.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 124.2 ft.
Ressho Got 3 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 126 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 162.9 ft.
Anon-5285 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 87.7 ft.

Round #3 Event log

Ressho Got a kill @ 1.15
Anon-5285 Was eliminated @ 1.15
Bot - 3 Was eliminated @ 1.64
Bot - 4 Got a kill @ 1.64
Bot - 2 Took a bounce @ 6.67
Ressho Bounced a player @ 6.67
Bot - 1 Chopped a ball @ 6.69
Bot - 2 Was eliminated @ 6.69
Ressho Got a kill @ 6.69
Bot - 2 Got bonus balled @ 6.75
Ressho Hit a bonus ball @ 6.75
Ressho Hit a bonus bounce @ 6.90
Bot - 2 Got bonus bounced @ 6.90
Ressho Got a kill @ 15.35
Bot - 4 Was eliminated @ 15.35
Round Ended @ 15.78

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback