2D Paintball
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D5 - Rookie 3v3

Metatrons Cube by Budster024
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 131 Bot - 1 4 0 4 N/A 0
#2 119 Bot - 3 3 0 3 N/A 0
#3 75 Bot - 5 2 1 2 N/A 0
#4 10 Bot - 4 1 1 1 N/A 0
#5 0 Bot - 2 0 2 0 N/A 0
#6 0 josh_yoshie 0 6 0 Un-ranked 1
Campaign

2D Paintball Match Log #223291 (02-23-2018 @ 07:00am)

Round #1 Recap Round length: 0:36 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 1 Swabs 1 Ran 243.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 134.8 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 122 shots Reloads 0 Chops 0 Swabs 0 Ran 223 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 1 Swabs 1 Ran 206.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 145 ft.
josh_yoshie Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 293.1 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 0.68
Bot - 5 Was eliminated @ 4.87
Bot - 4 Got a kill @ 4.87
Bot - 1 Got a kill @ 5.32
Bot - 2 Was eliminated @ 5.32
Bot - 1 Swabbed @ 7.11
Bot - 4 Chopped a ball @ 17.57
Bot - 3 Got a kill @ 18.09
josh_yoshie Was eliminated @ 18.09
Bot - 3 Hit a bonus ball @ 18.24
josh_yoshie Got bonus balled @ 18.24
Bot - 3 Hit a bonus ball @ 18.36
josh_yoshie Got bonus balled @ 18.36
Bot - 4 Swabbed @ 23.26
josh_yoshie Took over bot @ 24.49
josh_yoshie Was eliminated @ 36.16
Bot - 3 Got a kill @ 36.16
Bot - 3 Hit a bonus ball @ 36.46
josh_yoshie Got bonus balled @ 36.46
Round Ended @ 36.53

Round #2 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 181.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 135.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 183.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 162.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 173.1 ft.
josh_yoshie Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 198.2 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 2.70
Bot - 5 Got a kill @ 2.70
Bot - 3 Got a kill @ 9.17
Bot - 4 Was eliminated @ 9.17
Bot - 4 Got bonus balled @ 9.28
Bot - 3 Hit a bonus ball @ 9.28
Bot - 1 Got a kill @ 12.99
josh_yoshie Was eliminated @ 12.99
Round Ended @ 13.41

Round #3 Recap Round length: 0:30 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 1 Swabs 0 Ran 246 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 180 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 109 shots Reloads 0 Chops 0 Swabs 0 Ran 241.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 157.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 114 shots Reloads 0 Chops 0 Swabs 0 Ran 247.8 ft.
josh_yoshie Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 290.4 ft.

Round #3 Event log

Bot - 1 Got a kill @ 8.63
josh_yoshie Was eliminated @ 8.63
Bot - 1 Hit a bonus ball @ 8.75
josh_yoshie Got bonus balled @ 8.75
josh_yoshie Took over bot @ 10.88
Bot - 5 Got a kill @ 13.30
josh_yoshie Was eliminated @ 13.30
josh_yoshie Took over bot @ 16.39
Bot - 1 Chopped a ball @ 28.12
Bot - 1 Got a kill @ 29.63
josh_yoshie Was eliminated @ 29.63
Round Ended @ 30.06

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback