2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 178 hiiamthebman 7 2 3.5 Un-ranked 1
#2 77 Bot - 3 4 3 1.3 N/A 0
#3 65 Bot - 1 1 2 0.5 N/A 0
#4 42 Bot - 2 4 2 2 N/A 0
#5 20 ck10 2 9 0.2 Un-ranked 0
#6 11 Bot - 4 1 1 1 N/A 0
Campaign

2D Paintball Match Log #221551 (02-18-2018 @ 11:07am)

Round #1 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 197 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 150.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 168.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 1 Swabs 1 Ran 161.4 ft.
hiiamthebman Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 170.3 ft.
ck10 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 166.2 ft.

Round #1 Event log

Bot - 4 Chopped a ball @ 6.45
Bot - 2 Got a kill @ 11.46
Bot - 3 Was eliminated @ 11.46
Bot - 2 Was eliminated @ 11.53
Bot - 3 Got a kill @ 11.53
Bot - 2 Traded out @ 11.53
Bot - 3 Got the trade @ 11.53
Bot - 4 Was eliminated @ 12.49
hiiamthebman Got a kill @ 12.49
Bot - 4 Swabbed @ 12.57
Bot - 1 Got a kill @ 16.95
ck10 Was eliminated @ 16.95
Round Ended @ 17.38

Round #2 Recap Round length: 1:09 / Round Draw!

Bot - 1 Got 0 kills Took 1 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 158.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 186.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 121.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 129 shots Reloads 0 Chops 1 Swabs 1 Ran 205.1 ft.
hiiamthebman Got 3 kills Took 1 bounces Fired 95 shots Reloads 1 Chops 0 Swabs 0 Ran 638.2 ft.
ck10 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 484.3 ft.

Round #2 Event log

Bot - 3 Was eliminated @ 5.85
Bot - 2 Got a kill @ 5.85
Bot - 3 Got bonus balled @ 6.14
Bot - 2 Hit a bonus ball @ 6.14
hiiamthebman Got a kill @ 6.31
ck10 Was eliminated @ 6.31
Bot - 4 Bounced a player @ 8.78
Bot - 1 Took a bounce @ 8.78
Bot - 1 Was eliminated @ 8.79
Bot - 4 Got a kill @ 8.79
Bot - 4 Hit a bonus ball @ 8.88
Bot - 1 Got bonus balled @ 8.88
Bot - 4 Chopped a ball @ 19.48
ck10 Took over bot @ 20.01
Bot - 2 Bounced a player @ 20.03
hiiamthebman Took a bounce @ 20.03
Bot - 4 Swabbed @ 24.35
ck10 Was eliminated @ 26.44
hiiamthebman Got a kill @ 26.44
ck10 Took over bot @ 31.10
hiiamthebman Reloaded @ 49.85
hiiamthebman Got a kill @ 69.10
ck10 Was eliminated @ 69.10
hiiamthebman Hit a bonus ball @ 69.30
ck10 Got bonus balled @ 69.30
ck10 Got a kill @ 69.38
hiiamthebman Was eliminated @ 69.38
hiiamthebman Traded out @ 69.38
ck10 Got the trade @ 69.38
Round Ended @ 69.42

Round #3 Recap Round length: 0:23 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 123.9 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 145.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 140.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 184.7 ft.
hiiamthebman Got 3 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 1 Swabs 0 Ran 198 ft.
ck10 Got 0 kills Took 1 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 342.2 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 1.73
Bot - 2 Got a kill @ 1.73
Bot - 1 Got bonus balled @ 1.83
Bot - 2 Hit a bonus ball @ 1.83
Bot - 2 Got a kill @ 6.10
Bot - 3 Was eliminated @ 6.10
ck10 Was eliminated @ 6.24
hiiamthebman Got a kill @ 6.24
hiiamthebman Chopped a ball @ 6.59
ck10 Took over bot @ 8.59
hiiamthebman Got a kill @ 14.58
ck10 Was eliminated @ 14.58
hiiamthebman Hit a bonus ball @ 14.87
ck10 Got bonus balled @ 14.87
ck10 Took over bot @ 17.27
ck10 Was eliminated @ 23.38
hiiamthebman Got a kill @ 23.38
hiiamthebman Hit a bonus bounce @ 23.46
ck10 Got bonus bounced @ 23.46
ck10 Got bonus balled @ 23.61
hiiamthebman Hit a bonus ball @ 23.61
Round Ended @ 23.73

Round #4 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 2 Swabs 1 Ran 160.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 183.2 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 171.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 135 ft.
hiiamthebman Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 106.4 ft.
ck10 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 125.4 ft.

Round #4 Event log

Bot - 1 Chopped a ball @ 2.02
Bot - 3 Got a kill @ 2.49
ck10 Was eliminated @ 2.49
Bot - 3 Hit a bonus ball @ 2.62
ck10 Got bonus balled @ 2.62
Bot - 1 Chopped a ball @ 3.49
ck10 Took over bot @ 4.77
Bot - 3 Got a kill @ 8.37
ck10 Was eliminated @ 8.37
Bot - 3 Hit a bonus ball @ 8.50
ck10 Got bonus balled @ 8.50
Bot - 1 Swabbed @ 10.19
Bot - 2 Was eliminated @ 12.06
Bot - 3 Got a kill @ 12.06
Round Ended @ 12.49

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback