2D Paintball
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1v1 - King of the Hill

Ultimate Madness III by tremis
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 124 kenneth123 5 4 1.2 Un-ranked 3
#2 91 KillerX 4 5 0.8 Un-ranked 3
#3 0 Bot - 2 0 0 0 N/A 0
#4 0 Bot - 1 0 0 0 N/A 0
Campaign

2D Paintball Match Log #221194 (02-16-2018 @ 12:01pm)

Round #1 Recap Round length: 0:03 / Team Blue Scored

Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 8.1 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
KillerX Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
kenneth123 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 121.9 ft.

Round #1 Event log

KillerX Was eliminated @ 2.78
kenneth123 Got a kill @ 2.78
KillerX Got bonus balled @ 2.87
kenneth123 Hit a bonus ball @ 2.87
KillerX Got bonus balled @ 2.99
kenneth123 Hit a bonus ball @ 2.99
Round Ended @ 3.04

Round #2 Recap Round length: 0:08 / Team Red Scored

KillerX Got 1 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 172.3 ft.
kenneth123 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 147.8 ft.

Round #2 Event log

KillerX Got a kill @ 8.53
kenneth123 Was eliminated @ 8.53
KillerX Hit a bonus ball @ 8.71
kenneth123 Got bonus balled @ 8.71
Round Ended @ 8.84

Round #3 Recap Round length: 0:04 / Round Draw!

KillerX Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 91 ft.
kenneth123 Got 1 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 84.6 ft.

Round #3 Event log

KillerX Was eliminated @ 4.06
kenneth123 Got a kill @ 4.06
KillerX Got a kill @ 4.13
kenneth123 Was eliminated @ 4.13
KillerX Got the trade @ 4.13
kenneth123 Traded out @ 4.13
KillerX Got bonus balled @ 4.21
kenneth123 Hit a bonus ball @ 4.21
Round Ended @ 4.36

Round #4 Recap Round length: 0:04 / Round Draw!

KillerX Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 176.3 ft.
kenneth123 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 80.5 ft.

Round #4 Event log

KillerX Got a kill @ 4.32
kenneth123 Was eliminated @ 4.32
KillerX Was eliminated @ 4.34
kenneth123 Got a kill @ 4.34
KillerX Traded out @ 4.34
kenneth123 Got the trade @ 4.34
Round Ended @ 4.75

Round #5 Recap Round length: 0:02 / Team Blue Scored

KillerX Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 1 Swabs 0 Ran 104.7 ft.
kenneth123 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 42.1 ft.

Round #5 Event log

KillerX Was eliminated @ 1.71
kenneth123 Got a kill @ 1.71
KillerX Chopped a ball @ 1.81
KillerX Got bonus balled @ 1.94
kenneth123 Hit a bonus ball @ 1.94
Round Ended @ 2.04

Round #6 Recap Round length: 0:06 / Team Red Scored

KillerX Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 127.9 ft.
kenneth123 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 130.8 ft.

Round #6 Event log

KillerX Got a kill @ 6.26
kenneth123 Was eliminated @ 6.26
Round Ended @ 6.68

Round #7 Recap Round length: 0:03 / Team Blue Scored

KillerX Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 132.7 ft.
kenneth123 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 90.3 ft.

Round #7 Event log

KillerX Was eliminated @ 3.30
kenneth123 Got a kill @ 3.30
Round Ended @ 3.72

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback