2D Paintball
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1v1 - King of the Hill

Waves by MPB-Oskar
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 87 ManOfStill10 3 0 3 Un-ranked 6
#2 0 Bot - 1 0 1 0 N/A 0
#3 0 PHS55 0 2 0 Un-ranked 5
Campaign

2D Paintball Match Log #219088 (02-09-2018 @ 09:33am)

Round #1 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 151.9 ft.
ManOfStill10 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 139.9 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 7.86
ManOfStill10 Got a kill @ 7.86
Round Ended @ 8.29

Round #2 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
ManOfStill10 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 92.7 ft.
PHS55 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 33.2 ft.

Round #2 Event log

ManOfStill10 Got a kill @ 6.76
PHS55 Was eliminated @ 6.76
ManOfStill10 Hit a bonus ball @ 6.78
PHS55 Got bonus balled @ 6.78
ManOfStill10 Hit a bonus ball @ 6.89
PHS55 Got bonus balled @ 6.89
Round Ended @ 6.96

Round #3 Recap Round length: 0:08 / Team Red Scored

ManOfStill10 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 95.7 ft.
PHS55 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 61.5 ft.

Round #3 Event log

ManOfStill10 Got a kill @ 8.19
PHS55 Was eliminated @ 8.19
Round Ended @ 8.62

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback