2D Paintball
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1v1 - King of the Hill

Ultimate Madness IV by tremis
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 100 XXXAimFire 4 4 1 Un-ranked 2
#2 62 Bot - 1 2 1 2 N/A 0
#3 30 KillerX 2 3 0.6 Un-ranked 2
Campaign

2D Paintball Match Log #218341 (02-06-2018 @ 10:31am)

Round #1 Recap Round length: 0:02 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 128.2 ft.
XXXAimFire Got 0 kills Took 1 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 51.5 ft.

Round #1 Event log

Bot - 1 Bounced a player @ 0.93
XXXAimFire Took a bounce @ 0.93
Bot - 1 Got a kill @ 2.53
XXXAimFire Was eliminated @ 2.53
Bot - 1 Hit a bonus ball @ 2.56
XXXAimFire Got bonus balled @ 2.56
XXXAimFire Got bonus balled @ 2.68
Bot - 1 Hit a bonus ball @ 2.68
Round Ended @ 2.74

Round #2 Recap Round length: 0:01 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 116.9 ft.
XXXAimFire Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 115.9 ft.

Round #2 Event log

Bot - 1 Got a kill @ 0.83
XXXAimFire Was eliminated @ 0.83
Round Ended @ 1.26

Round #3 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 142.4 ft.
XXXAimFire Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 234.2 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 10.77
XXXAimFire Got a kill @ 10.77
Round Ended @ 11.20

Round #4 Recap Round length: 0:02 / Round Draw!

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
XXXAimFire Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 121.3 ft.
KillerX Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 62.5 ft.

Round #4 Event log

XXXAimFire Got a kill @ 2.53
KillerX Was eliminated @ 2.53
XXXAimFire Was eliminated @ 2.55
KillerX Got a kill @ 2.55
XXXAimFire Traded out @ 2.55
KillerX Got the trade @ 2.55
Round Ended @ 2.96

Round #5 Recap Round length: 0:03 / Team Red Scored

XXXAimFire Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 96.7 ft.
KillerX Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 100.5 ft.

Round #5 Event log

XXXAimFire Got a kill @ 2.82
KillerX Was eliminated @ 2.82
Round Ended @ 3.24

Round #6 Recap Round length: 0:06 / Team Red Scored

XXXAimFire Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 1 Swabs 0 Ran 208 ft.
KillerX Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #6 Event log

XXXAimFire Chopped a ball @ 0.92
XXXAimFire Got a kill @ 6.02
KillerX Was eliminated @ 6.02
Round Ended @ 6.45

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback