2D Paintball
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D5 - Rookie 3v3

MIPL by VoodooPaintball
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 152 SovietKlown2020 5 0 5 Un-ranked 6
#2 137 Bot - 1 4 0 4 N/A 0
#3 0 SovietKlown2020 0 0 0 Un-ranked 6
#4 0 Bot - 2 0 0 0 N/A 0
#5 0 SkulliPC 0 3 0 Un-ranked 1
#6 0 Bot - 3 0 0 0 N/A 0
#7 0 Denizen4 0 6 0 Un-ranked 1
Campaign

2D Paintball Match Log #217230 (02-01-2018 @ 04:16pm)

Round #1 Recap Round length: 0:19 / Team Blue Scored

SovietKlown2020 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 1 Swabs 1 Ran 157 ft.
SkulliPC Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 1 Swabs 0 Ran 285.5 ft.
SovietKlown2020 Got 3 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 91.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 156.6 ft.
Denizen4 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 0 Ran 199.9 ft.

Round #1 Event log

Denizen4 Chopped a ball @ 2.51
SovietKlown2020 Got a kill @ 5.78
Denizen4 Was eliminated @ 5.78
SovietKlown2020 Hit a bonus ball @ 5.91
Denizen4 Got bonus balled @ 5.91
SkulliPC Chopped a ball @ 6.84
Bot - 1 Chopped a ball @ 7.46
Denizen4 Took over bot @ 8.66
SovietKlown2020 Got a kill @ 10.13
Denizen4 Was eliminated @ 10.13
Bot - 1 Swabbed @ 14.14
SkulliPC Was eliminated @ 18.93
SovietKlown2020 Got a kill @ 18.93
SkulliPC Got bonus balled @ 19.14
SovietKlown2020 Hit a bonus ball @ 19.14
Round Ended @ 19.26

Round #2 Recap Round length: 0:16 / Team Blue Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 187.4 ft.
SkulliPC Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 206.8 ft.
SovietKlown2020 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 158.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 129.8 ft.
Denizen4 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 140.4 ft.

Round #2 Event log

Bot - 1 Got a kill @ 1.50
Denizen4 Was eliminated @ 1.50
Denizen4 Took over bot @ 3.91
Bot - 1 Got a kill @ 11.81
SkulliPC Was eliminated @ 11.81
Bot - 1 Hit a bonus ball @ 12.07
SkulliPC Got bonus balled @ 12.07
Bot - 1 Got a kill @ 16.17
Denizen4 Was eliminated @ 16.17
Round Ended @ 16.60

Round #3 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 162 ft.
SkulliPC Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 207.7 ft.
SovietKlown2020 Got 2 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 0 Swabs 0 Ran 221.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 138.5 ft.
Denizen4 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 159.6 ft.

Round #3 Event log

SovietKlown2020 Got a kill @ 3.16
Denizen4 Was eliminated @ 3.16
Denizen4 Took over bot @ 4.72
SovietKlown2020 Got a kill @ 6.69
Denizen4 Was eliminated @ 6.69
Bot - 1 Got a kill @ 13.58
SkulliPC Was eliminated @ 13.58
Bot - 1 Hit a bonus ball @ 13.87
SkulliPC Got bonus balled @ 13.87
Round Ended @ 13.95

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback