2D Paintball
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D5 - Rookie 3v3

Was only 17 (3man) by Liam
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 121 Bot - 1 5 1 5 N/A 0
#2 92 Bot - 2 3 3 1 N/A 0
#3 85 retrop 3 4 0.7 Un-ranked 2
#4 81 notchaday 3 6 0.5 Un-ranked 2
#5 81 Getshaton 4 6 0.6 Un-ranked 1
#6 61 Bot - 3 4 2 2 N/A 0
Campaign

2D Paintball Match Log #216419 (01-29-2018 @ 08:34am)

Round #1 Recap Round length: 0:16 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 158.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 130.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 144.3 ft.
notchaday Got 1 kills Took 1 bounces Fired 39 shots Reloads 0 Chops 2 Swabs 0 Ran 265.4 ft.
retrop Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 189.9 ft.
Getshaton Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 105.5 ft.

Round #1 Event log

notchaday Chopped a ball @ 0.08
Bot - 3 Got a kill @ 2.53
Getshaton Was eliminated @ 2.53
notchaday Chopped a ball @ 7.56
Bot - 2 Was eliminated @ 8.34
notchaday Got a kill @ 8.34
Bot - 1 Bounced a player @ 9.84
notchaday Took a bounce @ 9.84
Bot - 1 Got a kill @ 10.22
notchaday Was eliminated @ 10.22
notchaday Took over bot @ 13.43
Bot - 1 Was eliminated @ 16.65
retrop Got a kill @ 16.65
Bot - 1 Got bonus balled @ 16.75
retrop Hit a bonus ball @ 16.75
Round Ended @ 16.93

Round #2 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 133.9 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 156.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 144.1 ft.
notchaday Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 77.9 ft.
retrop Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 109.8 ft.
Getshaton Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 175 ft.

Round #2 Event log

Bot - 2 Got a kill @ 3.40
retrop Was eliminated @ 3.40
notchaday Was eliminated @ 5.23
Getshaton Got a kill @ 5.23
Bot - 3 Got a kill @ 7.16
Getshaton Was eliminated @ 7.16
Bot - 2 Got a kill @ 7.56
Bot - 3 Was eliminated @ 7.56
Bot - 2 Hit a bonus ball @ 7.69
Bot - 3 Got bonus balled @ 7.69
Bot - 2 Hit a bonus ball @ 7.82
Bot - 3 Got bonus balled @ 7.82
Round Ended @ 7.85

Round #3 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 141.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 126.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 124.2 ft.
notchaday Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
retrop Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 92.5 ft.
Getshaton Got 2 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 128.1 ft.

Round #3 Event log

notchaday Was eliminated @ 0.65
Getshaton Got a kill @ 0.65
Bot - 1 Got a kill @ 3.74
Bot - 3 Was eliminated @ 3.74
retrop Was eliminated @ 5.12
Getshaton Got a kill @ 5.12
Bot - 1 Hit a bonus ball @ 5.45
retrop Got bonus balled @ 5.45
Round Ended @ 5.51

Round #4 Recap Round length: 0:30 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 142.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 139.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 129.7 ft.
notchaday Got 0 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 1 Swabs 0 Ran 296.3 ft.
retrop Got 2 kills Took 0 bounces Fired 83 shots Reloads 1 Chops 0 Swabs 0 Ran 315.2 ft.
Getshaton Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 234.2 ft.

Round #4 Event log

Bot - 3 Got a kill @ 3.15
Getshaton Was eliminated @ 3.15
Getshaton Got bonus balled @ 3.25
Bot - 3 Hit a bonus ball @ 3.25
notchaday Chopped a ball @ 5.00
Bot - 2 Was eliminated @ 5.24
retrop Got a kill @ 5.24
Bot - 2 Got bonus balled @ 5.30
retrop Hit a bonus ball @ 5.30
retrop Was eliminated @ 9.00
Bot - 1 Got a kill @ 9.00
Getshaton Took over bot @ 9.82
retrop Took over bot @ 11.55
retrop Reloaded @ 22.45
Getshaton Got a kill @ 27.50
notchaday Was eliminated @ 27.50
retrop Got a kill @ 29.77
Getshaton Was eliminated @ 29.77
Round Ended @ 30.20

Round #5 Recap Round length: 0:27 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 176.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 189.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 170.8 ft.
notchaday Got 2 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 280.7 ft.
retrop Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 168 ft.
Getshaton Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 334.4 ft.

Round #5 Event log

Bot - 3 Got a kill @ 10.84
Getshaton Was eliminated @ 10.84
Bot - 1 Got a kill @ 14.77
notchaday Was eliminated @ 14.77
Getshaton Took over bot @ 16.79
notchaday Took over bot @ 17.23
Bot - 2 Got a kill @ 19.47
retrop Was eliminated @ 19.47
notchaday Got a kill @ 23.99
Getshaton Was eliminated @ 23.99
Bot - 2 Was eliminated @ 27.41
notchaday Got a kill @ 27.41
Round Ended @ 27.83

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback