2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 155 Bot - 1 6 1 6 N/A 0
#2 82 Bot - 5 3 2 1.5 N/A 0
#3 42 retrop 4 5 0.8 Un-ranked 2
#4 35 Bot - 4 1 2 0.5 N/A 0
#5 32 Bot - 3 2 4 0.5 N/A 0
#6 20 Bot - 2 2 4 0.5 N/A 0
Campaign

2D Paintball Match Log #216391 (01-29-2018 @ 03:50am)

Round #1 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 164.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 2 Swabs 0 Ran 153.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 159.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 143.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 164.6 ft.
retrop Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 121.4 ft.

Round #1 Event log

Bot - 2 Chopped a ball @ 5.98
Bot - 2 Chopped a ball @ 8.18
Bot - 5 Got a kill @ 8.24
Bot - 4 Was eliminated @ 8.24
Bot - 2 Got a kill @ 10.06
Bot - 5 Was eliminated @ 10.06
retrop Was eliminated @ 10.87
Bot - 3 Got a kill @ 10.87
Bot - 3 Was eliminated @ 11.21
retrop Got a kill @ 11.21
retrop Got the trade @ 11.21
Bot - 3 Traded out @ 11.21
Bot - 3 Got bonus balled @ 11.37
retrop Hit a bonus ball @ 11.37
Bot - 2 Was eliminated @ 15.23
Bot - 1 Got a kill @ 15.23
Bot - 2 Got bonus balled @ 15.51
Bot - 1 Hit a bonus ball @ 15.51
Round Ended @ 15.60

Round #2 Recap Round length: 0:28 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 218.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 129 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 1 Swabs 0 Ran 171.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 2 Swabs 1 Ran 210.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 144.5 ft.
retrop Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 152.9 ft.

Round #2 Event log

Bot - 5 Was eliminated @ 3.60
Bot - 2 Got a kill @ 3.60
Bot - 4 Chopped a ball @ 8.20
Bot - 1 Got a kill @ 11.27
Bot - 2 Was eliminated @ 11.27
Bot - 1 Hit a bonus ball @ 11.36
Bot - 2 Got bonus balled @ 11.36
Bot - 3 Was eliminated @ 12.90
retrop Got a kill @ 12.90
Bot - 3 Got bonus balled @ 13.18
retrop Hit a bonus ball @ 13.18
Bot - 3 Chopped a ball @ 13.23
Bot - 1 Got a kill @ 13.50
retrop Was eliminated @ 13.50
Bot - 4 Swabbed @ 14.37
Bot - 4 Chopped a ball @ 18.34
Bot - 4 Got a kill @ 28.55
Bot - 1 Was eliminated @ 28.55
Round Ended @ 28.98

Round #3 Recap Round length: 0:42 / Team Blue Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 184 shots Reloads 1 Chops 1 Swabs 1 Ran 248.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 180.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 214 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 164.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 156 shots Reloads 0 Chops 1 Swabs 1 Ran 235.9 ft.
retrop Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 204.7 ft.

Round #3 Event log

Bot - 1 Got a kill @ 3.76
retrop Was eliminated @ 3.76
Bot - 1 Hit a bonus ball @ 3.87
retrop Got bonus balled @ 3.87
retrop Took over bot @ 12.56
Bot - 1 Got a kill @ 18.07
Bot - 2 Was eliminated @ 18.07
Bot - 1 Hit a bonus ball @ 18.17
Bot - 2 Got bonus balled @ 18.17
retrop Got a kill @ 23.51
Bot - 3 Was eliminated @ 23.51
Bot - 3 Got bonus balled @ 23.59
retrop Hit a bonus ball @ 23.59
Bot - 3 Got bonus balled @ 23.67
retrop Hit a bonus ball @ 23.67
Bot - 5 Chopped a ball @ 30.24
Bot - 5 Swabbed @ 35.80
Bot - 1 Chopped a ball @ 36.15
Bot - 1 Swabbed @ 40.20
Bot - 1 Reloaded @ 42.35
Bot - 1 Got a kill @ 42.63
retrop Was eliminated @ 42.63
retrop Got bonus balled @ 42.73
Bot - 1 Hit a bonus ball @ 42.73
Round Ended @ 42.91

Round #4 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 1 Swabs 1 Ran 170 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 1 Ran 160.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 160.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 139.2 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 158.3 ft.
retrop Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 160.9 ft.

Round #4 Event log

Bot - 2 Chopped a ball @ 1.82
Bot - 5 Got a kill @ 2.85
Bot - 4 Was eliminated @ 2.85
Bot - 5 Hit a bonus ball @ 3.00
Bot - 4 Got bonus balled @ 3.00
Bot - 5 Hit a bonus ball @ 3.10
Bot - 4 Got bonus balled @ 3.10
Bot - 1 Chopped a ball @ 5.55
Bot - 3 Got a kill @ 7.96
retrop Was eliminated @ 7.96
Bot - 3 Hit a bonus ball @ 8.07
retrop Got bonus balled @ 8.07
retrop Got bonus balled @ 8.21
Bot - 3 Hit a bonus ball @ 8.21
Bot - 3 Was eliminated @ 8.27
retrop Got a kill @ 8.27
retrop Got the trade @ 8.27
Bot - 3 Traded out @ 8.27
Bot - 2 Swabbed @ 8.62
Bot - 5 Bounced a player @ 10.71
Bot - 2 Took a bounce @ 10.71
Bot - 5 Got a kill @ 10.73
Bot - 2 Was eliminated @ 10.73
Bot - 1 Swabbed @ 11.00
Round Ended @ 11.16

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback