2D Paintball
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D5 - Rookie 3v3

Vacationland Open by jowalik
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 128 Bot - 2 5 1 5 N/A 0
#2 91 Bot - 4 3 1 3 N/A 0
#3 85 Bot - 1 1 0 1 N/A 0
#4 21 notchaday 2 3 0.6 Un-ranked 1
#5 0 Bot - 3 0 2 0 N/A 0
#6 0 Kaboom 0 4 0 Un-ranked 2
Campaign

2D Paintball Match Log #215510 (01-25-2018 @ 08:49am)

Round #1 Recap Round length: 0:21 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 203 ft.
Bot - 2 Got 3 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 0 Swabs 0 Ran 177.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 214.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 169.3 ft.
Kaboom Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 240.2 ft.
notchaday Got 1 kills Took 1 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 124.1 ft.

Round #1 Event log

Bot - 4 Was eliminated @ 12.31
notchaday Got a kill @ 12.31
Bot - 4 Got bonus balled @ 12.62
notchaday Hit a bonus ball @ 12.62
Bot - 2 Got a kill @ 14.48
Kaboom Was eliminated @ 14.48
Bot - 2 Got a kill @ 17.90
notchaday Was eliminated @ 17.90
Kaboom Took over bot @ 18.50
Bot - 2 Got a kill @ 20.71
Kaboom Was eliminated @ 20.71
Round Ended @ 21.13

Round #2 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 172.9 ft.
Bot - 2 Got 2 kills Took 1 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 160.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 146.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 140.1 ft.
Kaboom Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 1 Swabs 0 Ran 191.9 ft.
notchaday Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 159.8 ft.

Round #2 Event log

Bot - 1 Got a kill @ 1.43
Bot - 3 Was eliminated @ 1.43
Kaboom Chopped a ball @ 6.13
Bot - 2 Got a kill @ 6.26
Kaboom Was eliminated @ 6.26
Bot - 2 Hit a bonus ball @ 6.63
Kaboom Got bonus balled @ 6.63
notchaday Bounced a player @ 8.09
Bot - 2 Took a bounce @ 8.09
Bot - 2 Was eliminated @ 8.34
notchaday Got a kill @ 8.34
Bot - 2 Got the trade @ 8.71
Bot - 2 Got a kill @ 8.71
notchaday Was eliminated @ 8.71
notchaday Traded out @ 8.71
Bot - 2 Hit a bonus ball @ 8.92
notchaday Got bonus balled @ 8.92
Round Ended @ 9.04

Round #3 Recap Round length: 0:05 / Team Blue Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 138.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 174.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 140.9 ft.
Bot - 4 Got 3 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 151.5 ft.
Kaboom Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 101.4 ft.
notchaday Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 115.5 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 2.07
Bot - 4 Got a kill @ 2.07
Kaboom Was eliminated @ 2.58
Bot - 4 Got a kill @ 2.58
Bot - 1 Took a bounce @ 2.60
Bot - 3 Bounced a player @ 2.60
Bot - 4 Got a kill @ 5.30
notchaday Was eliminated @ 5.30
Bot - 2 Hit a bonus ball @ 5.38
notchaday Got bonus balled @ 5.38
Bot - 4 Hit a bonus ball @ 5.48
notchaday Got bonus balled @ 5.48
Round Ended @ 5.53

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback