2D Paintball
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1v1 - King of the Hill

CQC 01 by Roasted715Jr
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 91 matt145123 3 0 3 Un-ranked 4
#2 0 ashafjdhbfj 0 3 0 Un-ranked 2
Campaign

2D Paintball Match Log #215116 (01-24-2018 @ 07:25am)

Round #1 Recap Round length: 0:02 / Team Blue Scored

ashafjdhbfj Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 109.1 ft.
matt145123 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 86.4 ft.

Round #1 Event log

ashafjdhbfj Was eliminated @ 2.20
matt145123 Got a kill @ 2.20
ashafjdhbfj Got bonus balled @ 2.27
matt145123 Hit a bonus ball @ 2.27
Round Ended @ 2.45

Round #2 Recap Round length: 0:06 / Team Blue Scored

ashafjdhbfj Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 161.1 ft.
matt145123 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 1 Swabs 0 Ran 199.7 ft.

Round #2 Event log

matt145123 Chopped a ball @ 5.46
ashafjdhbfj Was eliminated @ 5.63
matt145123 Got a kill @ 5.63
Round Ended @ 6.06

Round #3 Recap Round length: 0:01 / Team Blue Scored

ashafjdhbfj Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 100.3 ft.
matt145123 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 71.5 ft.

Round #3 Event log

ashafjdhbfj Was eliminated @ 1.16
matt145123 Got a kill @ 1.16
Round Ended @ 1.58

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback