2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 117 jsims1992 4 0 4 Un-ranked 11
#2 96 Bot - 2 2 0 2 N/A 0
#3 81 Bot - 4 3 1 3 N/A 0
#4 11 Bot - 1 1 3 0.3 N/A 0
#5 0 Bot - 3 0 3 0 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #214954 (01-23-2018 @ 06:33pm)

Round #1 Recap Round length: 0:19 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 144.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 176.8 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 134 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 1 Swabs 1 Ran 176.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 189.5 ft.
jsims1992 Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 107.1 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 0.96
jsims1992 Got a kill @ 0.96
Bot - 3 Got bonus balled @ 1.06
jsims1992 Hit a bonus ball @ 1.06
Bot - 1 Was eliminated @ 2.90
Bot - 4 Got a kill @ 2.90
Bot - 4 Chopped a ball @ 11.11
Bot - 4 Swabbed @ 16.01
Bot - 4 Got a kill @ 19.08
Bot - 5 Was eliminated @ 19.08
Bot - 4 Hit a bonus ball @ 19.24
Bot - 5 Got bonus balled @ 19.24
Round Ended @ 19.39

Round #2 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 153.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 1 Swabs 0 Ran 165.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 0 Ran 147.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 150.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 178.1 ft.
jsims1992 Got 2 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 87.2 ft.

Round #2 Event log

Bot - 1 Got a kill @ 2.58
Bot - 4 Was eliminated @ 2.58
Bot - 1 Hit a bonus ball @ 2.70
Bot - 4 Got bonus balled @ 2.70
Bot - 3 Chopped a ball @ 5.85
Bot - 2 Chopped a ball @ 8.01
Bot - 3 Was eliminated @ 9.55
jsims1992 Got a kill @ 9.55
Bot - 1 Was eliminated @ 12.12
jsims1992 Got a kill @ 12.12
Bot - 1 Got bonus balled @ 12.47
jsims1992 Hit a bonus ball @ 12.47
Bot - 2 Got a kill @ 12.67
Bot - 5 Was eliminated @ 12.67
Round Ended @ 13.09

Round #3 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 152.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 152.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 141 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 151.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 128.1 ft.
jsims1992 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 50.4 ft.

Round #3 Event log

Bot - 5 Was eliminated @ 2.33
jsims1992 Got a kill @ 2.33
Bot - 1 Was eliminated @ 3.32
Bot - 2 Got a kill @ 3.32
Bot - 1 Got bonus balled @ 3.45
Bot - 2 Hit a bonus ball @ 3.45
Bot - 3 Was eliminated @ 4.68
Bot - 4 Got a kill @ 4.68
Round Ended @ 5.12

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback