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D5 - Rookie 3v3

A Crazy Snake Field by wonderdoodle
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 135 ithishunter 5 7 0.7 Un-ranked 2
#2 107 Bot - 1 4 3 1.3 N/A 0
#3 105 Bot - 3 2 1 2 N/A 0
#4 75 Kaboom 0 1 0 Un-ranked 1
#5 70 Bot - 2 3 1 3 N/A 0
#6 60 Bot - 4 3 1 3 N/A 0
#7 25 mcam9539 0 1 0 Un-ranked 3
#8 15 bowman108BBB 1 1 1 Un-ranked 1
#9 0 donkeykong 0 1 0 Un-ranked 2
Campaign

2D Paintball Match Log #214822 (01-23-2018 @ 11:23am)

Round #1 Recap Round length: 1:30 / Round Draw!

donkeykong Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 233 shots Reloads 1 Chops 0 Swabs 0 Ran 336 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 11.8 ft.
Kaboom Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 121.4 ft.
mcam9539 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 86.6 ft.
bowman108BBB Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 205.3 ft.
ithishunter Got 1 kills Took 1 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 190.9 ft.

Round #1 Event log

donkeykong Was eliminated @ 29.67
bowman108BBB Got a kill @ 29.67
Bot - 1 Reloaded @ 35.52
bowman108BBB Was eliminated @ 44.46
Bot - 1 Got a kill @ 44.46
Bot - 1 Hit a bonus ball @ 44.53
bowman108BBB Got bonus balled @ 44.53
donkeykong Took over bot @ 80.46
Bot - 2 Took over bot @ 84.04
ithishunter Was eliminated @ 85.62
Bot - 2 Got a kill @ 85.62
Bot - 2 Hit a bonus bounce @ 85.77
ithishunter Got bonus bounced @ 85.77
Bot - 2 Was eliminated @ 85.95
ithishunter Got a kill @ 85.95
Bot - 2 Traded out @ 85.95
ithishunter Got the trade @ 85.95
Round Ended @ 90.01

Round #2 Recap Round length: 0:20 / Team Blue Scored

bowman108BBB Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 0 Swabs 0 Ran 172.4 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 1 Swabs 1 Ran 204.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 40.2 ft.
Kaboom Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 206.1 ft.
mcam9539 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
ithishunter Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 138.6 ft.
mcam9539 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

Bot - 2 Chopped a ball @ 1.56
Bot - 3 Took over bot @ 5.84
Bot - 2 Swabbed @ 7.00
Bot - 2 Got a kill @ 10.12
ithishunter Was eliminated @ 10.12
Bot - 2 Hit a bonus ball @ 10.25
ithishunter Got bonus balled @ 10.25
Bot - 2 Hit a bonus ball @ 10.37
ithishunter Got bonus balled @ 10.37
ithishunter Took over bot @ 15.77
Bot - 1 Got a kill @ 16.64
mcam9539 Was eliminated @ 16.64
Bot - 2 Got a kill @ 20.36
ithishunter Was eliminated @ 20.36
Round Ended @ 20.78

Round #3 Recap Round length: 0:22 / Team Blue Scored

Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 9.1 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 1 Swabs 1 Ran 169.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 176.7 ft.
Kaboom Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 160 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 169.7 ft.
donkeykong Got 2 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 117.7 ft.
ithishunter Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 81.3 ft.

Round #3 Event log

Bot - 1 Chopped a ball @ 1.88
Bot - 1 Swabbed @ 6.25
Bot - 1 Got a kill @ 10.39
Bot - 4 Was eliminated @ 10.39
Bot - 3 Was eliminated @ 20.41
donkeykong Got a kill @ 20.41
donkeykong Got a kill @ 22.08
ithishunter Was eliminated @ 22.08
donkeykong Hit a bonus ball @ 22.24
ithishunter Got bonus balled @ 22.24
Round Ended @ 22.39

Round #4 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 138.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 192.2 ft.
Kaboom Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 167 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 144 ft.
donkeykong Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 171.4 ft.
ithishunter Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 174.6 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 1.17
Bot - 4 Got a kill @ 1.17
donkeykong Got a kill @ 6.76
ithishunter Was eliminated @ 6.76
Bot - 3 Got a kill @ 7.98
donkeykong Was eliminated @ 7.98
Bot - 3 Hit a bonus ball @ 8.10
donkeykong Got bonus balled @ 8.10
ithishunter Took over bot @ 9.34
Kaboom Was eliminated @ 17.43
ithishunter Got a kill @ 17.43
Kaboom Got bonus balled @ 17.61
ithishunter Hit a bonus ball @ 17.61
Round Ended @ 17.74

Round #5 Recap Round length: 0:22 / Team Red Scored

Kaboom Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 1 kills Took 1 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 208.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 48.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 1 Swabs 1 Ran 198.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 158.7 ft.
donkeykong Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 240.1 ft.
ithishunter Got 2 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 296.8 ft.

Round #5 Event log

Bot - 3 Chopped a ball @ 1.55
Bot - 2 Took over bot @ 1.64
Bot - 1 Took a bounce @ 7.30
ithishunter Bounced a player @ 7.30
donkeykong Was eliminated @ 7.36
Bot - 3 Got a kill @ 7.36
Bot - 3 Hit a bonus ball @ 7.65
donkeykong Got bonus balled @ 7.65
ithishunter Got a kill @ 7.98
Bot - 1 Was eliminated @ 7.98
ithishunter Was eliminated @ 8.15
Bot - 1 Got a kill @ 8.15
ithishunter Traded out @ 8.15
Bot - 1 Got the trade @ 8.15
Bot - 1 Hit a bonus ball @ 8.35
ithishunter Got bonus balled @ 8.35
Bot - 3 Swabbed @ 9.32
donkeykong Took over bot @ 9.44
ithishunter Took over bot @ 12.04
donkeykong Was eliminated @ 21.83
ithishunter Got a kill @ 21.83
Round Ended @ 22.26

Round #6 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 138.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 0 Ran 151.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 393.5 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 184.9 ft.
donkeykong Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 196.9 ft.
ithishunter Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 256.7 ft.

Round #6 Event log

Bot - 2 Chopped a ball @ 3.05
Bot - 4 Got a kill @ 6.44
donkeykong Was eliminated @ 6.44
Bot - 1 Was eliminated @ 6.66
Bot - 4 Got a kill @ 6.66
Bot - 1 Got bonus balled @ 6.80
Bot - 4 Hit a bonus ball @ 6.80
Bot - 1 Got bonus balled @ 6.92
Bot - 4 Hit a bonus ball @ 6.92
donkeykong Took over bot @ 8.80
donkeykong Was eliminated @ 13.88
ithishunter Got a kill @ 13.88
Round Ended @ 14.31

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback