2D Paintball
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D5 - Rookie 3v3

Manitoban 3v3 v1 by Nikola18
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 212 donkeykong 9 0 9 Un-ranked 2
#2 50 TheAmazingChicken 0 1 0 Un-ranked 4
#3 50 Qwerty56 0 1 0 Un-ranked 3
#4 32 Anon-6484 2 3 0.6 Un-ranked 1
#5 0 OPMASTER 0 3 0 Un-ranked 2
#6 0 awesomederpy 0 3 0 Un-ranked 4
Campaign

2D Paintball Match Log #214737 (01-23-2018 @ 08:33am)

Round #1 Recap Round length: 0:34 / Team Blue Scored

OPMASTER Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
TheAmazingChicken Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
awesomederpy Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Qwerty56 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
donkeykong Got 3 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 291.4 ft.
Anon-6484 Got 2 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 606.6 ft.

Round #1 Event log

awesomederpy Was eliminated @ 1.88
donkeykong Got a kill @ 1.88
Anon-6484 Got a kill @ 9.53
Qwerty56 Was eliminated @ 9.53
Qwerty56 Got bonus balled @ 9.86
Anon-6484 Hit a bonus ball @ 9.86
TheAmazingChicken Was eliminated @ 10.36
Anon-6484 Got a kill @ 10.36
TheAmazingChicken Got bonus balled @ 10.64
Anon-6484 Hit a bonus ball @ 10.64
OPMASTER Was eliminated @ 13.61
donkeykong Got a kill @ 13.61
Anon-6484 Was eliminated @ 34.15
donkeykong Got a kill @ 34.15
donkeykong Hit a bonus ball @ 34.48
Anon-6484 Got bonus balled @ 34.48
Round Ended @ 34.55

Round #2 Recap Round length: 0:11 / Team Blue Scored

OPMASTER Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
TheAmazingChicken Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
awesomederpy Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Qwerty56 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
donkeykong Got 3 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 231.8 ft.
Anon-6484 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 97.4 ft.

Round #2 Event log

donkeykong Got a kill @ 0.97
Anon-6484 Was eliminated @ 0.97
awesomederpy Was eliminated @ 8.87
donkeykong Got a kill @ 8.87
OPMASTER Was eliminated @ 11.41
donkeykong Got a kill @ 11.41
Round Ended @ 11.83

Round #3 Recap Round length: 0:25 / Team Blue Scored

OPMASTER Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
TheAmazingChicken Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
awesomederpy Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Qwerty56 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
donkeykong Got 3 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 292.7 ft.
Anon-6484 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 256.6 ft.
OPMASTER Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

donkeykong Got a kill @ 12.68
Anon-6484 Was eliminated @ 12.68
donkeykong Hit a bonus ball @ 13.01
Anon-6484 Got bonus balled @ 13.01
OPMASTER Was eliminated @ 24.00
donkeykong Got a kill @ 24.00
awesomederpy Was eliminated @ 25.53
donkeykong Got a kill @ 25.53
Round Ended @ 25.95

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback