2D Paintball
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D5 - Rookie 3v3

ExtremelyLoud's Field by ExtremelyLoudandIncrediblyOnline
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 145 Bot - 1 5 1 5 N/A 0
#2 87 bigdan12 1 1 1 Un-ranked 1
#3 52 Anon-4037 2 3 0.6 Un-ranked 1
#4 25 Anon-9695 0 1 0 Un-ranked 1
#5 0 Anon-6325 0 0 0 Un-ranked 0
#6 0 Bot - 2 0 2 0 N/A 0
Campaign

2D Paintball Match Log #214450 (01-22-2018 @ 07:36am)

Round #1 Recap Round length: 0:23 / Team Red Scored

Anon-6325 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 57 ft.
Anon-9695 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-4037 Got 2 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 184.2 ft.
bigdan12 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 167.7 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 2.71
Anon-4037 Got a kill @ 2.71
Bot - 1 Got bonus balled @ 2.99
Anon-4037 Hit a bonus ball @ 2.99
Bot - 1 Took over bot @ 3.78
Anon-4037 Got a kill @ 23.26
bigdan12 Was eliminated @ 23.26
Anon-4037 Hit a bonus ball @ 23.65
bigdan12 Got bonus balled @ 23.65
Round Ended @ 23.68

Round #2 Recap Round length: 0:17 / Team Blue Scored

Bot - 1 Got 2 kills Took 1 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 214.8 ft.
Anon-9695 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-4037 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 170.6 ft.
bigdan12 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 103.9 ft.
Anon-9695 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

Bot - 1 Took a bounce @ 3.68
Anon-4037 Bounced a player @ 3.68
Bot - 1 Got a kill @ 15.60
Anon-4037 Was eliminated @ 15.60
Bot - 1 Hit a bonus ball @ 15.66
Anon-4037 Got bonus balled @ 15.66
Bot - 1 Got a kill @ 17.48
Anon-9695 Was eliminated @ 17.48
Round Ended @ 17.91

Round #3 Recap Round length: 0:19 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 178.9 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 156.5 ft.
Anon-4037 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
bigdan12 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 194.9 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 11.27
bigdan12 Got a kill @ 11.27
Bot - 2 Got bonus balled @ 11.38
bigdan12 Hit a bonus ball @ 11.38
Bot - 2 Got bonus balled @ 11.50
bigdan12 Hit a bonus ball @ 11.50
Bot - 1 Got a kill @ 18.92
Anon-4037 Was eliminated @ 18.92
Bot - 1 Hit a bonus ball @ 19.02
Anon-4037 Got bonus balled @ 19.02
Round Ended @ 19.20

Round #4 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 159.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 165.3 ft.
Anon-4037 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
bigdan12 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 157.4 ft.

Round #4 Event log

Bot - 1 Got a kill @ 1.58
Anon-4037 Was eliminated @ 1.58
Bot - 1 Got a kill @ 11.54
Bot - 2 Was eliminated @ 11.54
Round Ended @ 11.97

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback