2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

NXL 3-Man Detroit 2009 by bigfootng
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 167 Bot - 1 6 1 6 N/A 0
#2 56 OPMASTER 2 3 0.6 Un-ranked 2
#3 50 Anon-9695 0 2 0 Un-ranked 1
#4 35 Bot - 2 1 0 1 N/A 0
#5 0 Anon-9447 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #214447 (01-22-2018 @ 07:31am)

Round #1 Recap Round length: 0:14 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 124.4 ft.
OPMASTER Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 208.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 156.6 ft.
Anon-9695 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 2.63
Bot - 2 Got a kill @ 2.63
OPMASTER Got a kill @ 14.08
Anon-9695 Was eliminated @ 14.08
Round Ended @ 14.51

Round #2 Recap Round length: 0:24 / Team Red Scored

Bot - 2 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 7.5 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 218.7 ft.
OPMASTER Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 197.6 ft.
Anon-9695 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Anon-9447 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 159 ft.

Round #2 Event log

Bot - 1 Got a kill @ 5.72
Anon-9447 Was eliminated @ 5.72
Bot - 1 Hit a bonus ball @ 5.86
Anon-9447 Got bonus balled @ 5.86
OPMASTER Got a kill @ 20.82
Anon-9695 Was eliminated @ 20.82
OPMASTER Hit a bonus ball @ 21.06
Anon-9695 Got bonus balled @ 21.06
Bot - 1 Got a kill @ 24.58
OPMASTER Was eliminated @ 24.58
Bot - 1 Hit a bonus ball @ 24.77
OPMASTER Got bonus balled @ 24.77
Round Ended @ 24.90

Round #3 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 160.7 ft.
OPMASTER Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 155.5 ft.
Anon-9695 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-9447 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 161.6 ft.

Round #3 Event log

Bot - 1 Got a kill @ 10.95
Anon-9447 Was eliminated @ 10.95
OPMASTER Was eliminated @ 12.03
Bot - 1 Got a kill @ 12.03
Round Ended @ 12.46

Round #4 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 171.3 ft.
OPMASTER Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 92.4 ft.
Anon-9695 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-9447 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #4 Event log

Bot - 1 Got a kill @ 4.98
OPMASTER Was eliminated @ 4.98
Bot - 1 Got a kill @ 12.97
Anon-9447 Was eliminated @ 12.97
Round Ended @ 13.40

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback