2D Paintball
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D5 - Rookie 3v3

Lit by Faggens_Brodo
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 147 matt145123 5 0 5 Un-ranked 3
#2 135 ebossy5 4 0 4 Un-ranked 6
#3 75 willllHrn 0 0 0 Un-ranked 3
#4 0 Bot - 1 0 1 0 N/A 0
#5 0 Anon-6097 0 3 0 Un-ranked 1
#6 0 jackson123 0 3 0 Un-ranked 2
#7 0 Anon-4037 0 2 0 Un-ranked 0
Campaign

2D Paintball Match Log #214375 (01-22-2018 @ 05:22am)

Round #1 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 1 Swabs 1 Ran 143.6 ft.
matt145123 Got 2 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 218 ft.
Anon-6097 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
willllHrn Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 240.6 ft.
jackson123 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
ebossy5 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 200.2 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 2.14
jackson123 Was eliminated @ 3.12
matt145123 Got a kill @ 3.12
Bot - 1 Swabbed @ 8.07
Bot - 1 Was eliminated @ 9.28
matt145123 Got a kill @ 9.29
Bot - 1 Got bonus balled @ 9.48
matt145123 Hit a bonus ball @ 9.48
Anon-6097 Was eliminated @ 9.89
ebossy5 Got a kill @ 9.89
Round Ended @ 10.32

Round #2 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
matt145123 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 206.3 ft.
Anon-4037 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-6097 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
willllHrn Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 229.3 ft.
jackson123 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
ebossy5 Got 2 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 174 ft.

Round #2 Event log

matt145123 Bounced a player @ 3.77
Anon-6097 Took a bounce @ 3.77
matt145123 Got a kill @ 4.12
Anon-6097 Was eliminated @ 4.12
Anon-4037 Was eliminated @ 5.35
ebossy5 Got a kill @ 5.35
matt145123 Hit a bonus ball @ 5.75
Anon-4037 Got bonus balled @ 5.75
jackson123 Was eliminated @ 6.08
ebossy5 Got a kill @ 6.08
Round Ended @ 6.51

Round #3 Recap Round length: 0:05 / Team Red Scored

matt145123 Got 2 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 174.9 ft.
Anon-4037 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-6097 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
willllHrn Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 1 Swabs 0 Ran 188.9 ft.
jackson123 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
ebossy5 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 172.4 ft.

Round #3 Event log

willllHrn Chopped a ball @ 1.76
jackson123 Took a bounce @ 4.34
ebossy5 Bounced a player @ 4.34
matt145123 Got a kill @ 4.36
Anon-4037 Was eliminated @ 4.36
matt145123 Got a kill @ 4.44
jackson123 Was eliminated @ 4.44
matt145123 Bounced a player @ 4.64
Anon-6097 Took a bounce @ 4.64
Anon-6097 Was eliminated @ 4.82
ebossy5 Got a kill @ 4.82
Round Ended @ 5.24

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback