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1v1 - King of the Hill

Ultimate Madness III by tremis
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 90 weemaylor 3 3 1 Un-ranked 2
#2 75 cristian 3 3 1 Un-ranked 2
Campaign

2D Paintball Match Log #214057 (01-19-2018 @ 01:36pm)

Round #1 Recap Round length: 0:04 / Team Red Scored

weemaylor Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 95 ft.
cristian Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 40.6 ft.

Round #1 Event log

weemaylor Was eliminated @ 4.55
cristian Got a kill @ 4.55
Round Ended @ 4.98

Round #2 Recap Round length: 0:57 / Team Blue Scored

weemaylor Got 1 kills Took 0 bounces Fired 20 shots Reloads 1 Chops 0 Swabs 0 Ran 643.7 ft.
cristian Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 1 Ran 259.2 ft.

Round #2 Event log

weemaylor Reloaded @ 9.28
cristian Swabbed @ 31.93
weemaylor Got a kill @ 57.36
cristian Was eliminated @ 57.36
Round Ended @ 57.79

Round #3 Recap Round length: 0:16 / Team Red Scored

weemaylor Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 311.4 ft.
cristian Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 201.7 ft.

Round #3 Event log

weemaylor Was eliminated @ 16.09
cristian Got a kill @ 16.09
Round Ended @ 16.52

Round #4 Recap Round length: 0:09 / Team Blue Scored

weemaylor Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 200 ft.
cristian Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 103.7 ft.

Round #4 Event log

weemaylor Got a kill @ 9.04
cristian Was eliminated @ 9.04
Round Ended @ 9.46

Round #5 Recap Round length: 0:03 / Team Blue Scored

weemaylor Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 76.4 ft.
cristian Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 64.6 ft.

Round #5 Event log

weemaylor Got a kill @ 3.19
cristian Was eliminated @ 3.19
Round Ended @ 3.61

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback