2D Paintball
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3v3 Team Deathmatch

Very Nice Very Nice by Faggens_Brodo
19 - 27
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 134 Bot - 5 9 3 3 N/A 0
#2 119 Bot - 3 8 9 0.8 N/A 0
#3 114 Bot - 1 9 7 1.2 N/A 0
#4 104 Bot - 4 9 8 1.1 N/A 0
#5 73 demrcus 7 12 0.5 Un-ranked 2
#6 43 Bot - 2 3 6 0.5 N/A 0
Campaign

2D Paintball Match Log #213480 (01-17-2018 @ 03:40pm)

Round #1 Recap Round length: 3:10 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 162 shots Reloads 0 Chops 0 Swabs 0 Ran 158 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 208 shots Reloads 1 Chops 0 Swabs 0 Ran 177.4 ft.
demrcus Got 0 kills Took 0 bounces Fired 46 shots Reloads 1 Chops 0 Swabs 0 Ran 70.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 48.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 31.8 ft.
Bot - 5 Got 5 kills Took 0 bounces Fired 273 shots Reloads 0 Chops 1 Swabs 1 Ran 241.5 ft.

Round #1 Event log

Bot - 5 Got a kill @ 124.87
Bot - 5 Got a kill @ 142.96
Bot - 5 Got a kill @ 147.03
Bot - 5 Chopped a ball @ 160.91
Bot - 1 Bounced a player @ 161.09
Bot - 1 Got a kill @ 161.18
Bot - 1 Hit a bonus ball @ 161.30
Bot - 5 Swabbed @ 170.25
Bot - 5 Hit a bonus ball @ 175.28
Bot - 5 Got a kill @ 177.97
Bot - 2 Reloaded @ 182.93
Bot - 5 Got a kill @ 183.97
demrcus Reloaded @ 188.91
Round Ended @ 190.02

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback