2D Paintball
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D5 - Rookie 3v3

Fun by Faggens_Brodo
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 155 Bot - 3 6 0 6 N/A 0
#2 65 Bot - 1 3 2 1.5 N/A 0
#3 50 awesomederpy 0 1 0 Un-ranked 1
#4 35 Bot - 2 3 3 1 N/A 0
#5 0 OPMASTER 0 3 0 Un-ranked 2
#6 0 TheAmazingChicken 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #213326 (01-17-2018 @ 06:06am)

Round #1 Recap Round length: 0:51 / Team Blue Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 128.7 ft.
OPMASTER Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 145.5 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 212 shots Reloads 1 Chops 0 Swabs 0 Ran 292.3 ft.
TheAmazingChicken Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
awesomederpy Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Bot - 1 Took a bounce @ 1.71
Bot - 2 Bounced a player @ 1.71
Bot - 1 Was eliminated @ 1.98
Bot - 2 Got a kill @ 1.98
Bot - 2 Was eliminated @ 7.34
Bot - 3 Got a kill @ 7.34
Bot - 3 Got a kill @ 36.46
TheAmazingChicken Was eliminated @ 36.46
Bot - 3 Reloaded @ 43.85
OPMASTER Was eliminated @ 51.48
Bot - 3 Got a kill @ 51.48
Round Ended @ 51.90

Round #2 Recap Round length: 0:28 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 136.5 ft.
OPMASTER Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 113 shots Reloads 0 Chops 0 Swabs 0 Ran 190.9 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 1 Swabs 1 Ran 202.3 ft.
TheAmazingChicken Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
awesomederpy Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 5.42
Bot - 2 Got a kill @ 5.42
awesomederpy Was eliminated @ 8.69
Bot - 2 Got a kill @ 8.69
OPMASTER Was eliminated @ 14.15
Bot - 3 Got a kill @ 14.16
Bot - 3 Got a kill @ 14.22
TheAmazingChicken Was eliminated @ 14.22
Bot - 3 Chopped a ball @ 17.07
Bot - 3 Swabbed @ 26.24
Bot - 2 Was eliminated @ 27.63
Bot - 3 Got a kill @ 27.63
Round Ended @ 28.06

Round #3 Recap Round length: 0:20 / Team Blue Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 182.9 ft.
OPMASTER Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 2 Got 0 kills Took 2 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 1 Ran 169 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 190.1 ft.
TheAmazingChicken Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
awesomederpy Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

Bot - 2 Chopped a ball @ 1.29
Bot - 1 Got a kill @ 2.87
OPMASTER Was eliminated @ 2.87
Bot - 1 Hit a bonus bounce @ 3.23
OPMASTER Got bonus bounced @ 3.23
Bot - 2 Swabbed @ 6.56
Bot - 1 Bounced a player @ 9.50
Bot - 2 Took a bounce @ 9.50
Bot - 1 Got a kill @ 9.52
Bot - 2 Was eliminated @ 9.52
Bot - 1 Got a kill @ 19.96
TheAmazingChicken Was eliminated @ 19.96
Round Ended @ 20.39

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback