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1v1 - King of the Hill

Ultimate Madness III by tremis
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 122 OiTzPenguin 5 4 1.2 Un-ranked 2
#2 91 Gtek160r 4 5 0.8 Un-ranked 7
Campaign

2D Paintball Match Log #213202 (01-16-2018 @ 03:18pm)

Round #1 Recap Round length: 0:04 / Team Red Scored

OiTzPenguin Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 95.6 ft.
Gtek160r Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 115.6 ft.

Round #1 Event log

OiTzPenguin Was eliminated @ 4.39
Gtek160r Got a kill @ 4.39
OiTzPenguin Got bonus balled @ 4.63
Gtek160r Hit a bonus ball @ 4.63
Round Ended @ 4.73

Round #2 Recap Round length: 0:03 / Round Draw!

OiTzPenguin Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 122.5 ft.
Gtek160r Got 1 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 135.7 ft.

Round #2 Event log

OiTzPenguin Was eliminated @ 2.85
Gtek160r Got a kill @ 2.85
OiTzPenguin Got a kill @ 2.99
Gtek160r Was eliminated @ 2.99
OiTzPenguin Got the trade @ 2.99
Gtek160r Traded out @ 2.99
Round Ended @ 3.28

Round #3 Recap Round length: 0:03 / Team Red Scored

OiTzPenguin Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 83.2 ft.
Gtek160r Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 127.8 ft.

Round #3 Event log

OiTzPenguin Was eliminated @ 3.15
Gtek160r Got a kill @ 3.15
Round Ended @ 3.57

Round #4 Recap Round length: 0:03 / Team Blue Scored

OiTzPenguin Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 160.3 ft.
Gtek160r Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 125.5 ft.

Round #4 Event log

OiTzPenguin Got a kill @ 3.29
Gtek160r Was eliminated @ 3.29
OiTzPenguin Hit a bonus ball @ 3.49
Gtek160r Got bonus balled @ 3.49
Round Ended @ 3.61

Round #5 Recap Round length: 0:15 / Team Blue Scored

OiTzPenguin Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 329.9 ft.
Gtek160r Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 318.2 ft.

Round #5 Event log

OiTzPenguin Got a kill @ 14.79
Gtek160r Was eliminated @ 14.79
Round Ended @ 15.22

Round #6 Recap Round length: 0:10 / Round Draw!

OiTzPenguin Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 212.6 ft.
Gtek160r Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 200.2 ft.

Round #6 Event log

OiTzPenguin Was eliminated @ 10.19
Gtek160r Got a kill @ 10.19
Gtek160r Was eliminated @ 10.21
OiTzPenguin Got a kill @ 10.21
OiTzPenguin Got the trade @ 10.21
Gtek160r Traded out @ 10.21
Round Ended @ 10.62

Round #7 Recap Round length: 0:04 / Team Blue Scored

OiTzPenguin Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 108.8 ft.
Gtek160r Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 84.1 ft.

Round #7 Event log

OiTzPenguin Got a kill @ 4.46
Gtek160r Was eliminated @ 4.46
Gtek160r Got bonus balled @ 4.61
OiTzPenguin Hit a bonus ball @ 4.61
Round Ended @ 4.76

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback