2D Paintball
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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 96 Bot - 3 2 0 2 N/A 0
#2 86 Bot - 1 3 1 3 N/A 0
#3 60 Plasticwolf22 3 3 1 Un-ranked 1
#4 36 Anon-6101 1 2 0.5 Un-ranked 0
#5 33 Bot - 2 2 3 0.6 N/A 0
#6 8 Bot - 4 1 2 0.5 N/A 0
#7 0 Anon-1676 0 1 0 Un-ranked 1
Campaign

2D Paintball Match Log #213111 (01-16-2018 @ 09:22am)

Round #1 Recap Round length: 0:11 / Team Blue Scored

Plasticwolf22 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 158.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 159 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 1 Swabs 1 Ran 157.7 ft.
Anon-1676 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-6101 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 2 Swabs 0 Ran 151.3 ft.
Anon-1676 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Bot - 3 Chopped a ball @ 6.52
Anon-6101 Chopped a ball @ 6.74
Anon-6101 Chopped a ball @ 6.95
Bot - 2 Got a kill @ 7.69
Anon-6101 Was eliminated @ 7.69
Bot - 2 Was eliminated @ 7.76
Anon-6101 Got a kill @ 7.76
Bot - 2 Traded out @ 7.76
Anon-6101 Got the trade @ 7.76
Bot - 2 Hit a bonus ball @ 7.82
Anon-6101 Got bonus balled @ 7.82
Anon-6101 Got bonus balled @ 7.94
Bot - 2 Hit a bonus ball @ 7.94
Bot - 2 Got bonus balled @ 8.04
Anon-6101 Hit a bonus ball @ 8.04
Bot - 3 Swabbed @ 10.97
Anon-1676 Was eliminated @ 11.57
Bot - 1 Got a kill @ 11.57
Round Ended @ 11.98

Round #2 Recap Round length: 0:04 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 149.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 138.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 162.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 144 ft.
Anon-6101 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 72.4 ft.

Round #2 Event log

Bot - 1 Got a kill @ 3.17
Bot - 2 Was eliminated @ 3.17
Bot - 2 Got bonus balled @ 3.39
Bot - 3 Hit a bonus ball @ 3.39
Bot - 3 Got a kill @ 4.03
Bot - 4 Was eliminated @ 4.03
Round Ended @ 4.44

Round #3 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 151 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 137.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 156.3 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 142.9 ft.
Anon-6101 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 190.3 ft.

Round #3 Event log

Bot - 1 Bounced a player @ 1.32
Bot - 4 Took a bounce @ 1.32
Bot - 1 Got a kill @ 1.34
Bot - 4 Was eliminated @ 1.34
Bot - 1 Hit a bonus ball @ 1.56
Bot - 4 Got bonus balled @ 1.56
Bot - 1 Was eliminated @ 1.67
Bot - 4 Got a kill @ 1.67
Bot - 1 Traded out @ 1.67
Bot - 4 Got the trade @ 1.67
Anon-6101 Was eliminated @ 5.94
Bot - 2 Got a kill @ 5.94
Anon-6101 Got bonus balled @ 6.06
Bot - 2 Hit a bonus ball @ 6.06
Bot - 3 Got a kill @ 8.16
Bot - 2 Was eliminated @ 8.16
Round Ended @ 8.59

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback