2D Paintball
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D5 - Rookie 3v3

Get Some by shotsie
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 151 BenBuxton 5 0 5 Un-ranked 13
#2 65 Zane_Beast 1 1 1 Un-ranked 1
#3 56 ashafjdhbfj 2 2 1 Un-ranked 1
#4 31 RealmHunter 2 3 0.6 Un-ranked 1
#5 15 Sam373 1 2 0.5 Un-ranked 1
#6 0 ebossy5 0 3 0 Un-ranked 4
Campaign

2D Paintball Match Log #212159 (01-12-2018 @ 07:23am)

Round #1 Recap Round length: 0:12 / Team Red Scored

ashafjdhbfj Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 55.3 ft.
Sam373 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 141.6 ft.
Zane_Beast Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 69.9 ft.
BenBuxton Got 2 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 128.8 ft.
ebossy5 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 235.6 ft.
RealmHunter Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 100 ft.

Round #1 Event log

BenBuxton Got a kill @ 0.69
RealmHunter Was eliminated @ 0.69
ashafjdhbfj Was eliminated @ 1.16
Sam373 Got a kill @ 1.16
Zane_Beast Got a kill @ 6.96
ebossy5 Was eliminated @ 6.96
Sam373 Was eliminated @ 12.21
BenBuxton Got a kill @ 12.21
Round Ended @ 12.64

Round #2 Recap Round length: 0:04 / Team Red Scored

ashafjdhbfj Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 102.5 ft.
Sam373 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 164 ft.
Zane_Beast Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 127.6 ft.
BenBuxton Got 2 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 37.2 ft.
ebossy5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 125.6 ft.
RealmHunter Got 1 kills Took 2 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 141.3 ft.

Round #2 Event log

ebossy5 Was eliminated @ 1.03
BenBuxton Got a kill @ 1.03
ashafjdhbfj Bounced a player @ 3.64
RealmHunter Took a bounce @ 3.64
ashafjdhbfj Got a kill @ 3.66
RealmHunter Was eliminated @ 3.66
ashafjdhbfj Hit a bonus bounce @ 3.68
RealmHunter Got bonus bounced @ 3.68
ashafjdhbfj Hit a bonus ball @ 3.69
RealmHunter Got bonus balled @ 3.69
ashafjdhbfj Was eliminated @ 3.88
ashafjdhbfj Traded out @ 3.88
RealmHunter Got the trade @ 3.88
RealmHunter Got a kill @ 3.88
ashafjdhbfj Got bonus balled @ 3.99
RealmHunter Hit a bonus ball @ 3.99
BenBuxton Got a kill @ 4.34
Sam373 Was eliminated @ 4.34
BenBuxton Hit a bonus ball @ 4.39
Sam373 Got bonus balled @ 4.39
Round Ended @ 4.59

Round #3 Recap Round length: 0:12 / Team Red Scored

Sam373 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 139.3 ft.
ashafjdhbfj Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 222.1 ft.
Zane_Beast Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 89.5 ft.
BenBuxton Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 82.8 ft.
ebossy5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 109.6 ft.
RealmHunter Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 287.5 ft.

Round #3 Event log

BenBuxton Got a kill @ 0.71
ebossy5 Was eliminated @ 0.71
Zane_Beast Was eliminated @ 0.91
RealmHunter Got a kill @ 0.91
ashafjdhbfj Got a kill @ 11.99
RealmHunter Was eliminated @ 11.99
Round Ended @ 12.42

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback