2D Paintball
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1v1 - King of the Hill

1v1 Strong Side by DMG
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 91 4iijneb 3 0 3 Un-ranked 3
#2 0 Jacob0916 0 3 0 Un-ranked 3
Campaign

2D Paintball Match Log #211808 (01-11-2018 @ 06:19am)

Round #1 Recap Round length: 0:08 / Team Red Scored

4iijneb Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 124.6 ft.
Jacob0916 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 58.4 ft.

Round #1 Event log

4iijneb Got a kill @ 8.20
Jacob0916 Was eliminated @ 8.20
Round Ended @ 8.63

Round #2 Recap Round length: 0:11 / Team Red Scored

4iijneb Got 1 kills Took 1 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 140.1 ft.
Jacob0916 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 223.3 ft.

Round #2 Event log

Jacob0916 Bounced a player @ 11.34
4iijneb Took a bounce @ 11.34
4iijneb Got a kill @ 11.50
Jacob0916 Was eliminated @ 11.50
4iijneb Hit a bonus ball @ 11.56
Jacob0916 Got bonus balled @ 11.56
Round Ended @ 11.75

Round #3 Recap Round length: 0:02 / Team Red Scored

4iijneb Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 59.5 ft.
Jacob0916 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 104 ft.

Round #3 Event log

4iijneb Got a kill @ 2.18
Jacob0916 Was eliminated @ 2.18
Round Ended @ 2.60

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback