2D Paintball
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D5 - Rookie 3v3

Beast Mode by DMG
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 151 Bot - 1 5 0 5 N/A 0
#2 106 Bot - 2 2 0 2 N/A 0
#3 106 Bot - 3 2 0 2 N/A 0
#4 0 Markisking 0 3 0 Un-ranked 6
#5 0 JTRAIN 0 3 0 Un-ranked 2
#6 0 smont 0 3 0 Un-ranked 2
Campaign

2D Paintball Match Log #209444 (12-30-2017 @ 07:06pm)

Round #1 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 151.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 188.1 ft.
Markisking Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 88.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 182.9 ft.
JTRAIN Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 111.1 ft.
smont Got 0 kills Took 1 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 113.9 ft.

Round #1 Event log

Markisking Was eliminated @ 1.56
Bot - 3 Got a kill @ 1.56
Bot - 2 Got a kill @ 2.49
smont Was eliminated @ 2.49
Bot - 2 Hit a bonus ball @ 2.61
smont Got bonus balled @ 2.61
Bot - 2 Hit a bonus bounce @ 2.74
smont Got bonus bounced @ 2.74
Bot - 1 Got a kill @ 13.72
JTRAIN Was eliminated @ 13.72
Round Ended @ 14.15

Round #2 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 157.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 1 Swabs 0 Ran 170 ft.
Markisking Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 108.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 155 ft.
JTRAIN Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 162.4 ft.
smont Got 0 kills Took 1 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 138 ft.

Round #2 Event log

Bot - 1 Got a kill @ 5.00
Markisking Was eliminated @ 5.00
Bot - 2 Got a kill @ 5.92
smont Was eliminated @ 5.92
Bot - 2 Chopped a ball @ 7.87
Bot - 1 Got a kill @ 8.32
JTRAIN Was eliminated @ 8.32
Round Ended @ 8.74

Round #3 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 192.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 187.7 ft.
Markisking Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 172.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 176.5 ft.
JTRAIN Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 94.2 ft.
smont Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 152.6 ft.

Round #3 Event log

Bot - 3 Got a kill @ 5.07
JTRAIN Was eliminated @ 5.07
Bot - 3 Hit a bonus ball @ 5.22
JTRAIN Got bonus balled @ 5.22
Bot - 1 Got a kill @ 7.40
smont Was eliminated @ 7.40
Bot - 1 Hit a bonus ball @ 7.50
smont Got bonus balled @ 7.50
Bot - 1 Got a kill @ 15.48
Markisking Was eliminated @ 15.48
Round Ended @ 15.91

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback