2D Paintball
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D5 - Rookie 3v3

Get Some by shotsie
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 136 com 6 1 6 Un-ranked 6
#2 95 Bot - 4 2 0 2 N/A 0
#3 20 Bot - 5 2 3 0.6 N/A 0
#4 16 Bot - 1 1 3 0.3 N/A 0
#5 10 Bot - 2 1 2 0.5 N/A 0
#6 0 Bot - 3 0 3 0 N/A 0
Campaign

2D Paintball Match Log #208902 (12-27-2017 @ 06:49pm)

Round #1 Recap Round length: 0:19 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 1 Swabs 0 Ran 174.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 147.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 172.5 ft.
com Got 2 kills Took 0 bounces Fired 112 shots Reloads 0 Chops 0 Swabs 0 Ran 69.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 184.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 1 Swabs 0 Ran 162.3 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 1.61
Bot - 5 Got a kill @ 1.61
Bot - 5 Chopped a ball @ 9.22
Bot - 4 Got a kill @ 9.69
Bot - 5 Was eliminated @ 9.69
Bot - 3 Was eliminated @ 12.07
com Got a kill @ 12.07
Bot - 1 Chopped a ball @ 14.57
Bot - 1 Was eliminated @ 19.47
com Got a kill @ 19.47
Round Ended @ 19.90

Round #2 Recap Round length: 0:22 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 168.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 1 Swabs 0 Ran 171.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 199.6 ft.
com Got 1 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 201.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 186.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 135.6 ft.

Round #2 Event log

Bot - 2 Got a kill @ 8.51
Bot - 5 Was eliminated @ 8.51
Bot - 1 Got a kill @ 11.52
com Was eliminated @ 11.52
Bot - 1 Hit a bonus ball @ 11.91
com Got bonus balled @ 11.91
Bot - 1 Was eliminated @ 13.91
Bot - 4 Got a kill @ 13.91
Bot - 2 Chopped a ball @ 14.34
com Took over bot @ 15.65
Bot - 3 Was eliminated @ 22.56
com Got a kill @ 22.56
Round Ended @ 22.99

Round #3 Recap Round length: 0:33 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 143.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 140.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 2 Swabs 1 Ran 229.4 ft.
com Got 3 kills Took 0 bounces Fired 155 shots Reloads 0 Chops 1 Swabs 0 Ran 119.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 156 shots Reloads 0 Chops 0 Swabs 0 Ran 227.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 142 shots Reloads 0 Chops 1 Swabs 0 Ran 225.7 ft.

Round #3 Event log

Bot - 3 Chopped a ball @ 1.60
Bot - 5 Got a kill @ 3.27
Bot - 2 Was eliminated @ 3.27
Bot - 1 Was eliminated @ 6.07
com Got a kill @ 6.07
Bot - 1 Got bonus balled @ 6.17
com Hit a bonus ball @ 6.17
Bot - 1 Got bonus balled @ 6.27
com Hit a bonus ball @ 6.27
com Chopped a ball @ 6.50
Bot - 3 Swabbed @ 9.53
Bot - 5 Chopped a ball @ 25.87
Bot - 3 Chopped a ball @ 27.92
com Got a kill @ 30.42
Bot - 5 Was eliminated @ 30.42
com Hit a bonus ball @ 30.50
Bot - 5 Got bonus balled @ 30.50
Bot - 3 Was eliminated @ 33.53
com Got a kill @ 33.53
Round Ended @ 33.95

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback