2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 158 trey 8 4 2 Un-ranked 3
#2 116 Bot - 4 3 1 3 N/A 0
#3 112 Bot - 2 5 2 2.5 N/A 0
#4 17 Bot - 3 1 1 1 N/A 0
#5 11 Bot - 1 1 3 0.3 N/A 0
#6 0 trey 0 0 0 Un-ranked 3
#7 0 deeboss 0 7 0 Un-ranked 1
Campaign

2D Paintball Match Log #206879 (12-20-2017 @ 07:18am)

Round #1 Recap Round length: 0:31 / Team Red Scored

trey Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 152.7 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 125 shots Reloads 0 Chops 0 Swabs 0 Ran 227.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 110 shots Reloads 0 Chops 2 Swabs 2 Ran 188.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 137 shots Reloads 0 Chops 0 Swabs 0 Ran 202.4 ft.
deeboss Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 1 Ran 128.5 ft.

Round #1 Event log

deeboss Swabbed @ 1.30
Bot - 3 Chopped a ball @ 1.40
Bot - 1 Was eliminated @ 3.26
Bot - 2 Got a kill @ 3.26
Bot - 3 Swabbed @ 6.96
Bot - 3 Got a kill @ 10.77
deeboss Was eliminated @ 10.77
Bot - 3 Hit a bonus ball @ 10.92
deeboss Got bonus balled @ 10.92
Bot - 3 Hit a bonus ball @ 11.04
deeboss Got bonus balled @ 11.04
Bot - 3 Chopped a ball @ 12.42
Bot - 3 Swabbed @ 19.45
Bot - 2 Got a kill @ 31.27
Bot - 3 Was eliminated @ 31.27
Round Ended @ 31.71

Round #2 Recap Round length: 0:39 / Team Blue Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 146.3 ft.
trey Got 3 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 355 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 118 shots Reloads 0 Chops 2 Swabs 1 Ran 228 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 185.2 ft.
deeboss Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 1 Swabs 0 Ran 311.3 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 1.54
Bot - 4 Got a kill @ 1.54
Bot - 1 Got bonus balled @ 1.72
Bot - 4 Hit a bonus ball @ 1.72
Bot - 1 Bounced a player @ 1.84
Bot - 4 Took a bounce @ 1.84
trey Got a kill @ 6.32
deeboss Was eliminated @ 6.32
Bot - 2 Chopped a ball @ 11.21
deeboss Took over bot @ 15.17
Bot - 2 Chopped a ball @ 18.42
deeboss Chopped a ball @ 22.56
trey Got a kill @ 22.85
deeboss Was eliminated @ 22.85
trey Hit a bonus ball @ 23.10
deeboss Got bonus balled @ 23.10
Bot - 2 Swabbed @ 24.22
deeboss Took over bot @ 31.61
trey Got a kill @ 39.39
deeboss Was eliminated @ 39.39
Round Ended @ 39.82

Round #3 Recap Round length: 0:43 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 128.8 ft.
trey Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 1 Swabs 0 Ran 158.7 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 180 shots Reloads 1 Chops 0 Swabs 0 Ran 257.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 151 shots Reloads 0 Chops 0 Swabs 0 Ran 254.8 ft.
deeboss Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 121.6 ft.

Round #3 Event log

trey Was eliminated @ 1.76
Bot - 2 Got a kill @ 1.76
trey Got bonus balled @ 1.92
Bot - 2 Hit a bonus ball @ 1.92
trey Took over bot @ 4.60
trey Got a kill @ 25.34
deeboss Was eliminated @ 25.34
trey Hit a bonus ball @ 25.59
deeboss Got bonus balled @ 25.59
trey Chopped a ball @ 29.42
trey Was eliminated @ 43.61
Bot - 2 Got a kill @ 43.61
trey Got bonus balled @ 43.71
Bot - 2 Hit a bonus ball @ 43.71
Bot - 2 Reloaded @ 43.84
Round Ended @ 43.88

Round #4 Recap Round length: 0:19 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 142.6 ft.
trey Got 2 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 295.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 157.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 1 Swabs 1 Ran 184.8 ft.
deeboss Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 1 Swabs 0 Ran 187.5 ft.

Round #4 Event log

Bot - 1 Got a kill @ 5.85
Bot - 2 Was eliminated @ 5.85
Bot - 1 Traded out @ 5.98
Bot - 1 Was eliminated @ 5.98
Bot - 2 Got the trade @ 5.98
Bot - 2 Got a kill @ 5.98
Bot - 1 Hit a bonus ball @ 6.12
Bot - 2 Got bonus balled @ 6.12
Bot - 4 Chopped a ball @ 9.57
trey Got a kill @ 13.27
deeboss Was eliminated @ 13.27
deeboss Chopped a ball @ 13.65
Bot - 4 Swabbed @ 14.83
trey Got a kill @ 18.60
Bot - 4 Was eliminated @ 18.60
Round Ended @ 19.02

Round #5 Recap Round length: 0:50 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 157.8 ft.
trey Got 2 kills Took 1 bounces Fired 53 shots Reloads 1 Chops 0 Swabs 0 Ran 258 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 1 Swabs 0 Ran 207.9 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 113 shots Reloads 0 Chops 0 Swabs 0 Ran 249.9 ft.
deeboss Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 114.9 ft.

Round #5 Event log

trey Got a kill @ 5.86
deeboss Was eliminated @ 5.86
trey Took a bounce @ 12.16
Bot - 4 Bounced a player @ 12.16
trey Was eliminated @ 12.28
Bot - 4 Got a kill @ 12.28
trey Took over bot @ 15.37
Bot - 2 Chopped a ball @ 27.98
trey Got a kill @ 29.45
Bot - 2 Was eliminated @ 29.45
trey Reloaded @ 41.33
trey Was eliminated @ 49.81
Bot - 4 Got a kill @ 49.81
Round Ended @ 50.24

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback