2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 149 dawson1003 5 5 1 Un-ranked 6
#2 110 Bot - 2 4 0 4 N/A 0
#3 71 Bot - 1 3 1 3 N/A 0
#4 45 Bananaman 3 3 1 Un-ranked 1
#5 41 FangHunter11 3 4 0.7 Un-ranked 1
#6 0 lucas555 0 5 0 Un-ranked 1
#7 0 Bot - 3 0 0 0 N/A 0
Campaign

2D Paintball Match Log #206150 (12-17-2017 @ 05:08pm)

Round #1 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 163.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 153.6 ft.
Bananaman Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 82.3 ft.
FangHunter11 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 48.3 ft.
lucas555 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 28.4 ft.
dawson1003 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 107.4 ft.

Round #1 Event log

lucas555 Was eliminated @ 1.13
dawson1003 Got a kill @ 1.13
lucas555 Got bonus balled @ 1.18
dawson1003 Hit a bonus ball @ 1.18
lucas555 Got bonus balled @ 1.28
dawson1003 Hit a bonus ball @ 1.28
Bot - 2 Got a kill @ 3.36
Bananaman Was eliminated @ 3.36
Bot - 1 Got a kill @ 5.04
FangHunter11 Was eliminated @ 5.04
Round Ended @ 5.46

Round #2 Recap Round length: 0:44 / Round Draw!

Bot - 1 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 144.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 1 Swabs 0 Ran 150.8 ft.
Bananaman Got 2 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 101.3 ft.
FangHunter11 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 1 Swabs 0 Ran 151.3 ft.
lucas555 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 63.7 ft.
dawson1003 Got 2 kills Took 0 bounces Fired 153 shots Reloads 0 Chops 0 Swabs 0 Ran 230.6 ft.

Round #2 Event log

Bananaman Got a kill @ 4.24
dawson1003 Was eliminated @ 4.24
Bot - 2 Chopped a ball @ 5.65
dawson1003 Took over bot @ 6.16
Bot - 2 Got a kill @ 7.51
lucas555 Was eliminated @ 7.51
FangHunter11 Chopped a ball @ 7.70
Bananaman Was eliminated @ 9.19
dawson1003 Got a kill @ 9.19
Bananaman Got bonus balled @ 9.35
dawson1003 Hit a bonus ball @ 9.35
Bananaman Got a kill @ 9.35
dawson1003 Was eliminated @ 9.35
Bananaman Got the trade @ 9.35
dawson1003 Traded out @ 9.35
dawson1003 Hit a bonus ball @ 9.44
Bananaman Got bonus balled @ 9.44
dawson1003 Took over bot @ 11.11
FangHunter11 Was eliminated @ 44.66
dawson1003 Got a kill @ 44.66
dawson1003 Hit a bonus ball @ 44.69
FangHunter11 Got bonus balled @ 44.69
FangHunter11 Got a kill @ 44.71
dawson1003 Was eliminated @ 44.71
FangHunter11 Got the trade @ 44.71
dawson1003 Traded out @ 44.71
FangHunter11 Got bonus balled @ 44.76
dawson1003 Hit a bonus ball @ 44.76
Round Ended @ 44.85

Round #3 Recap Round length: 0:35 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 199 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 231.5 ft.
Bananaman Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 184.8 ft.
FangHunter11 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 38.6 ft.
lucas555 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 96.8 ft.
dawson1003 Got 1 kills Took 0 bounces Fired 190 shots Reloads 1 Chops 1 Swabs 3 Ran 274.7 ft.

Round #3 Event log

Bot - 1 Got a kill @ 1.72
FangHunter11 Was eliminated @ 1.72
dawson1003 Bounced a player @ 2.05
lucas555 Took a bounce @ 2.05
Bot - 2 Got a kill @ 2.77
lucas555 Was eliminated @ 2.77
dawson1003 Chopped a ball @ 11.26
dawson1003 Reloaded @ 15.28
dawson1003 Swabbed @ 17.73
dawson1003 Swabbed @ 18.76
dawson1003 Swabbed @ 19.90
Bananaman Got a kill @ 26.52
dawson1003 Was eliminated @ 26.52
dawson1003 Took over bot @ 28.34
dawson1003 Got a kill @ 34.77
Bananaman Was eliminated @ 34.77
Round Ended @ 35.20

Round #4 Recap Round length: 0:31 / Team Red Scored

Bananaman Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 202.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 166.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 56.4 ft.
FangHunter11 Got 2 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 1 Swabs 0 Ran 88.7 ft.
lucas555 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 19.6 ft.
dawson1003 Got 1 kills Took 0 bounces Fired 109 shots Reloads 0 Chops 0 Swabs 3 Ran 296.7 ft.

Round #4 Event log

Bot - 1 Got a kill @ 1.44
lucas555 Was eliminated @ 1.44
Bot - 1 Hit a bonus ball @ 1.56
lucas555 Got bonus balled @ 1.56
Bot - 3 Took over bot @ 3.74
lucas555 Took over bot @ 7.36
lucas555 Was eliminated @ 9.02
Bot - 2 Got a kill @ 9.02
dawson1003 Swabbed @ 10.66
dawson1003 Swabbed @ 11.75
dawson1003 Swabbed @ 12.82
FangHunter11 Got a kill @ 14.23
dawson1003 Was eliminated @ 14.23
dawson1003 Took over bot @ 16.27
FangHunter11 Got a kill @ 25.24
Bot - 1 Was eliminated @ 25.24
FangHunter11 Chopped a ball @ 25.47
FangHunter11 Was eliminated @ 30.93
dawson1003 Got a kill @ 30.93
FangHunter11 Got bonus balled @ 31.15
dawson1003 Hit a bonus ball @ 31.15
Round Ended @ 31.27

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback