2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 142 Bot - 3 5 1 5 N/A 0
#2 91 Bot - 5 3 1 3 N/A 0
#3 50 SnakeGod 2 0 2 Un-ranked 3
#4 35 Bot - 1 1 3 0.3 N/A 0
#5 31 SnakeGod 3 4 0.7 Un-ranked 3
#6 25 Bot - 4 0 1 0 N/A 0
#7 11 Kshot01 1 2 0.5 Un-ranked 1
#8 10 Bot - 2 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #204979 (12-13-2017 @ 07:41pm)

Round #1 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 2 Swabs 1 Ran 155.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 134.3 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 161.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 150 ft.
SnakeGod Got 0 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 117.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 134.7 ft.

Round #1 Event log

Bot - 3 Got a kill @ 1.61
Bot - 4 Was eliminated @ 1.61
Bot - 1 Chopped a ball @ 2.61
Bot - 2 Was eliminated @ 3.31
Bot - 5 Got a kill @ 3.31
Bot - 1 Chopped a ball @ 4.21
Bot - 3 Got a kill @ 10.44
SnakeGod Was eliminated @ 10.44
Bot - 1 Swabbed @ 10.52
Bot - 3 Hit a bonus ball @ 10.70
SnakeGod Got bonus balled @ 10.70
Round Ended @ 10.80

Round #2 Recap Round length: 0:19 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 148 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 175.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 136.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 180.3 ft.
SnakeGod Got 3 kills Took 1 bounces Fired 153 shots Reloads 0 Chops 0 Swabs 0 Ran 205.5 ft.
Bot - 5 Got 2 kills Took 1 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 184.4 ft.

Round #2 Event log

Bot - 3 Was eliminated @ 0.98
SnakeGod Got a kill @ 0.98
Bot - 3 Got bonus balled @ 1.28
SnakeGod Hit a bonus ball @ 1.28
Bot - 3 Bounced a player @ 1.66
SnakeGod Took a bounce @ 1.66
Bot - 1 Was eliminated @ 5.04
SnakeGod Got a kill @ 5.04
Bot - 5 Got a kill @ 5.11
SnakeGod Was eliminated @ 5.11
SnakeGod Took over bot @ 6.92
SnakeGod Was eliminated @ 19.28
Bot - 5 Got a kill @ 19.28
SnakeGod Got bonus balled @ 19.39
Bot - 5 Hit a bonus ball @ 19.39
SnakeGod Bounced a player @ 19.41
Bot - 5 Took a bounce @ 19.41
Bot - 5 Was eliminated @ 19.53
SnakeGod Got a kill @ 19.53
SnakeGod Got the trade @ 19.53
Bot - 5 Traded out @ 19.53
SnakeGod Hit a bonus ball @ 19.63
Bot - 5 Got bonus balled @ 19.63
SnakeGod Hit a bonus ball @ 19.68
Bot - 5 Got bonus balled @ 19.68
Round Ended @ 19.76

Round #3 Recap Round length: 0:45 / Team Blue Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 9.2 ft.
SnakeGod Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 174.9 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 109 shots Reloads 0 Chops 0 Swabs 0 Ran 196.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 171.4 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 175 shots Reloads 0 Chops 0 Swabs 0 Ran 256.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 226 shots Reloads 1 Chops 0 Swabs 0 Ran 266.5 ft.
Kshot01 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 250.4 ft.

Round #3 Event log

SnakeGod Was eliminated @ 6.46
Bot - 3 Got a kill @ 6.46
SnakeGod Got bonus balled @ 6.76
Bot - 3 Hit a bonus ball @ 6.76
Bot - 1 Got a kill @ 9.77
Bot - 2 Was eliminated @ 9.77
Bot - 4 Took over bot @ 15.64
Bot - 1 Was eliminated @ 25.24
Kshot01 Got a kill @ 25.24
Bot - 1 Got bonus balled @ 25.55
Kshot01 Hit a bonus ball @ 25.55
Bot - 5 Reloaded @ 33.80
Bot - 3 Got a kill @ 45.25
Kshot01 Was eliminated @ 45.25
Round Ended @ 45.68

Round #4 Recap Round length: 0:09 / Team Blue Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 3 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 151.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 153.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 169.4 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 153.7 ft.
SnakeGod Got 2 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 1 Swabs 0 Ran 73.3 ft.
Kshot01 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 81.8 ft.

Round #4 Event log

SnakeGod Chopped a ball @ 0.51
Bot - 1 Was eliminated @ 2.84
Bot - 2 Got a kill @ 2.84
Bot - 2 Was eliminated @ 3.09
Bot - 3 Got a kill @ 3.09
Bot - 4 Was eliminated @ 5.86
SnakeGod Got a kill @ 5.86
SnakeGod Hit a bonus bounce @ 6.21
Bot - 4 Got bonus bounced @ 6.21
SnakeGod Got a kill @ 9.30
Kshot01 Was eliminated @ 9.30
Round Ended @ 9.73

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback