2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map #2 by Jer
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 132 Bot - 1 6 3 2 N/A 0
#2 121 Bot - 2 3 2 1.5 N/A 0
#3 78 grover08082 3 4 0.7 Un-ranked 1
#4 66 Bot - 4 4 2 2 N/A 0
#5 65 Bot - 3 1 3 0.3 N/A 0
#6 59 em4120 1 4 0.2 Un-ranked 3
Campaign

2D Paintball Match Log #204891 (12-13-2017 @ 03:37pm)

Round #1 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 160.7 ft.
em4120 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 117.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.9 ft.
grover08082 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 158.5 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 158.8 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 1.53
Bot - 4 Got a kill @ 1.53
Bot - 1 Was eliminated @ 6.35
Bot - 4 Got a kill @ 6.35
Bot - 1 Got a kill @ 6.46
Bot - 4 Was eliminated @ 6.46
Bot - 1 Got the trade @ 6.46
Bot - 4 Traded out @ 6.46
em4120 Bounced a player @ 10.68
Bot - 3 Took a bounce @ 10.68
em4120 Got a kill @ 10.76
Bot - 3 Was eliminated @ 10.76
em4120 Hit a bonus ball @ 10.84
Bot - 3 Got bonus balled @ 10.84
Round Ended @ 11.02

Round #2 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 170.9 ft.
em4120 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 177.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 155.1 ft.
grover08082 Got 2 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 246 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 144.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 172.9 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 3.49
Bot - 4 Got a kill @ 3.49
grover08082 Got a kill @ 6.91
Bot - 3 Was eliminated @ 6.91
Bot - 3 Got bonus balled @ 7.26
Bot - 4 Hit a bonus ball @ 7.26
Bot - 1 Was eliminated @ 13.09
grover08082 Got a kill @ 13.09
Round Ended @ 13.51

Round #3 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 166 ft.
em4120 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 89.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 147.4 ft.
grover08082 Got 1 kills Took 1 bounces Fired 87 shots Reloads 0 Chops 1 Swabs 0 Ran 257.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 139 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 161.5 ft.

Round #3 Event log

Bot - 1 Got a kill @ 7.22
grover08082 Was eliminated @ 7.22
grover08082 Got a kill @ 7.57
Bot - 3 Was eliminated @ 7.57
grover08082 Took over bot @ 9.65
Bot - 1 Got a kill @ 12.28
em4120 Was eliminated @ 12.28
grover08082 Chopped a ball @ 13.29
Bot - 1 Got a kill @ 17.63
grover08082 Was eliminated @ 17.63
Bot - 1 Hit a bonus ball @ 17.71
grover08082 Got bonus balled @ 17.71
Round Ended @ 17.89

Round #4 Recap Round length: 0:19 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 180.2 ft.
em4120 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 236.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 182.4 ft.
grover08082 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 76.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 189.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 137.3 ft.

Round #4 Event log

grover08082 Was eliminated @ 1.80
Bot - 3 Got a kill @ 1.80
Bot - 1 Got a kill @ 3.33
em4120 Was eliminated @ 3.33
em4120 Took over bot @ 5.79
em4120 Was eliminated @ 19.13
Bot - 2 Got a kill @ 19.13
Round Ended @ 19.56

Round #5 Recap Round length: 0:34 / Team Red Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 153.8 ft.
em4120 Got 0 kills Took 1 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 159 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 122 shots Reloads 0 Chops 0 Swabs 0 Ran 238.2 ft.
grover08082 Got 0 kills Took 1 bounces Fired 122 shots Reloads 1 Chops 0 Swabs 0 Ran 317.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 0 Swabs 0 Ran 223.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 141.8 ft.

Round #5 Event log

Bot - 1 Got a kill @ 2.84
Bot - 4 Was eliminated @ 2.84
Bot - 1 Was eliminated @ 3.02
Bot - 4 Got a kill @ 3.02
Bot - 1 Traded out @ 3.02
Bot - 4 Got the trade @ 3.02
Bot - 1 Got bonus bounced @ 3.17
Bot - 4 Hit a bonus bounce @ 3.17
Bot - 4 Got bonus balled @ 3.20
Bot - 1 Hit a bonus ball @ 3.20
Bot - 2 Bounced a player @ 8.48
em4120 Took a bounce @ 8.48
Bot - 2 Bounced a player @ 11.51
grover08082 Took a bounce @ 11.51
Bot - 2 Got a kill @ 11.51
em4120 Was eliminated @ 11.51
Bot - 2 Hit a bonus ball @ 11.63
em4120 Got bonus balled @ 11.63
grover08082 Reloaded @ 26.34
Bot - 2 Got a kill @ 34.15
grover08082 Was eliminated @ 34.15
Round Ended @ 34.58

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback