2D Paintball
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D5 - Rookie 3v3

MIPL by VoodooPaintball
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 131 TheGoat 4 0 4 Un-ranked 1
#2 115 Bot - 3 3 0 3 N/A 0
#3 82 flightgame 2 1 2 Un-ranked 5
#4 15 Anon-4951 1 2 0.5 Un-ranked 0
#5 0 Bot - 1 0 1 0 N/A 0
#6 0 Bot - 2 0 1 0 N/A 0
#7 0 camaron 0 5 0 Un-ranked 1
Campaign

2D Paintball Match Log #204750 (12-13-2017 @ 06:33am)

Round #1 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 158.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 148.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 163.2 ft.
TheGoat Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 135 ft.
camaron Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 131.7 ft.
flightgame Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 131.5 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 1.61
Bot - 3 Got a kill @ 1.61
TheGoat Got a kill @ 3.81
camaron Was eliminated @ 3.81
camaron Took over bot @ 8.21
camaron Was eliminated @ 8.61
flightgame Got a kill @ 8.61
camaron Got bonus balled @ 8.71
flightgame Hit a bonus ball @ 8.71
Round Ended @ 8.89

Round #2 Recap Round length: 0:26 / Team Blue Scored

Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 1 Swabs 0 Ran 154.2 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 110 shots Reloads 0 Chops 1 Swabs 1 Ran 221.3 ft.
TheGoat Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 373.4 ft.
camaron Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 172.1 ft.
Anon-4951 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 1 Swabs 0 Ran 0 ft.
flightgame Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 150.1 ft.

Round #2 Event log

Bot - 3 Got a kill @ 2.67
camaron Was eliminated @ 2.67
Bot - 3 Chopped a ball @ 2.77
Bot - 1 Chopped a ball @ 3.43
camaron Took over bot @ 7.18
Bot - 3 Swabbed @ 7.65
Bot - 3 Got a kill @ 12.77
camaron Was eliminated @ 12.77
Anon-4951 Got a kill @ 15.10
flightgame Was eliminated @ 15.10
Anon-4951 Chopped a ball @ 22.26
TheGoat Got a kill @ 26.12
Anon-4951 Was eliminated @ 26.12
TheGoat Hit a bonus ball @ 26.34
Anon-4951 Got bonus balled @ 26.34
Round Ended @ 26.45

Round #3 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 199.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 165.6 ft.
TheGoat Got 2 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 1 Swabs 0 Ran 153.1 ft.
camaron Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 142.5 ft.
Anon-4951 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
flightgame Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 103.8 ft.

Round #3 Event log

camaron Was eliminated @ 3.94
TheGoat Got a kill @ 3.94
TheGoat Chopped a ball @ 8.18
Bot - 1 Was eliminated @ 10.83
TheGoat Got a kill @ 10.83
Anon-4951 Was eliminated @ 12.07
flightgame Got a kill @ 12.07
Anon-4951 Got bonus balled @ 12.34
flightgame Hit a bonus ball @ 12.34
Round Ended @ 12.44

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback