2D Paintball
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1v1 - King of the Hill

Ultimate Madness IV by tremis
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 90 absol-player 3 0 3 Un-ranked 2
#2 0 TexasBoi 0 3 0 Un-ranked 2
Campaign

2D Paintball Match Log #204462 (12-12-2017 @ 09:47am)

Round #1 Recap Round length: 0:03 / Team Blue Scored

TexasBoi Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 114.8 ft.
absol-player Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 105.7 ft.

Round #1 Event log

TexasBoi Was eliminated @ 3.57
absol-player Got a kill @ 3.57
Round Ended @ 3.99

Round #2 Recap Round length: 0:30 / Team Blue Scored

TexasBoi Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 384.9 ft.
absol-player Got 1 kills Took 1 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 483.1 ft.

Round #2 Event log

TexasBoi Bounced a player @ 1.04
absol-player Took a bounce @ 1.04
TexasBoi Was eliminated @ 30.21
absol-player Got a kill @ 30.21
Round Ended @ 30.64

Round #3 Recap Round length: 0:30 / Team Blue Scored

TexasBoi Got 0 kills Took 0 bounces Fired 116 shots Reloads 0 Chops 0 Swabs 0 Ran 601.4 ft.
absol-player Got 1 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 454.6 ft.

Round #3 Event log

TexasBoi Was eliminated @ 30.25
absol-player Got a kill @ 30.25
Round Ended @ 30.68

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback