2D Paintball
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3v3 Team Deathmatch

DMG 3v3 by DMG
44 - 17
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 253 Bot - 2 17 5 3.4 N/A 0
#2 246 Bot - 1 16 4 4 N/A 0
#3 143 TexasBoi 10 8 1.2 Un-ranked 1
#4 101 absol-player 8 13 0.6 Un-ranked 1
#5 84 Bot - 3 6 12 0.5 N/A 0
#6 3 snorlaxPlayer 3 18 0.1 Un-ranked 1
Campaign

2D Paintball Match Log #204090 (12-11-2017 @ 09:37am)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 155 shots Reloads 0 Chops 0 Swabs 0 Ran 138 ft.
snorlaxPlayer Got 0 kills Took 2 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 73.5 ft.
Bot - 2 Got 3 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 0 Swabs 0 Ran 126 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 22.7 ft.
TexasBoi Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 1 Swabs 0 Ran 128.4 ft.
absol-player Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 1 Ran 115.8 ft.

Round #1 Event log

Bot - 1 Got a kill @ 162.50
Bot - 2 Got a kill @ 171.29
Bot - 1 Bounced a player @ 181.47
snorlaxPlayer Took a bounce @ 181.47
TexasBoi Chopped a ball @ 185.78
Bot - 2 Got a kill @ 185.78
absol-player Swabbed @ 189.39
snorlaxPlayer Took a bounce @ 189.87
Bot - 2 Bounced a player @ 189.87
snorlaxPlayer Was eliminated @ 189.88
Bot - 2 Got a kill @ 189.88
Round Ended @ 190.02

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback