2D Paintball
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3v3 Team Deathmatch

NXL 3-Man Detroit 2009 by bigfootng
11 - 49
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 317 Bot - 1 19 3 6.3 N/A 0
#2 255 Bot - 3 15 1 15 N/A 0
#3 232 Bot - 2 14 7 2 N/A 0
#4 45 absol-player 5 17 0.2 Un-ranked 1
#5 31 TexasBoi 3 12 0.2 Un-ranked 1
#6 0 snorlaxPlayer 3 19 0.1 Un-ranked 1
Campaign

2D Paintball Match Log #204089 (12-11-2017 @ 09:34am)

Round #1 Recap Round length: 3:10 / Team Blue Scored

snorlaxPlayer Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 1 Swabs 0 Ran 92.6 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 60.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 65 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 175 shots Reloads 0 Chops 0 Swabs 0 Ran 128.9 ft.
TexasBoi Got 1 kills Took 2 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 1 Ran 365.9 ft.
absol-player Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 31 ft.

Round #1 Event log

TexasBoi Took a bounce @ 159.21
TexasBoi Took a bounce @ 159.60
Bot - 3 Hit a bonus ball @ 164.28
TexasBoi Got a kill @ 172.91
Bot - 3 Got a kill @ 175.67
snorlaxPlayer Chopped a ball @ 180.74
Bot - 1 Got a kill @ 184.17
Bot - 1 Hit a bonus ball @ 184.46
snorlaxPlayer Was eliminated @ 186.67
Bot - 2 Got a kill @ 186.67
TexasBoi Swabbed @ 188.15
Round Ended @ 190.02

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback