2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 126 Bot - 3 5 1 5 N/A 0
#2 120 Bot - 1 3 0 3 N/A 0
#3 65 Bot - 2 1 1 1 N/A 0
#4 21 Anon-6485 2 3 0.6 Un-ranked 1
#5 0 Anon-5543 0 3 0 Un-ranked 1
#6 0 deploytosave 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #204076 (12-11-2017 @ 09:01am)

Round #1 Recap Round length: 0:22 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 179.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 205.9 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 184 ft.
Anon-6485 Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 76.7 ft.
Anon-5543 Got 0 kills Took 3 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 115.7 ft.
deploytosave Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 124.4 ft.

Round #1 Event log

Bot - 3 Bounced a player @ 2.23
Anon-5543 Took a bounce @ 2.23
Bot - 3 Bounced a player @ 2.31
Anon-5543 Took a bounce @ 2.31
Bot - 3 Bounced a player @ 2.38
Anon-5543 Took a bounce @ 2.38
Bot - 3 Got a kill @ 2.40
Anon-5543 Was eliminated @ 2.40
Bot - 3 Got a kill @ 10.78
deploytosave Was eliminated @ 10.78
Bot - 3 Got a kill @ 22.32
Anon-6485 Was eliminated @ 22.32
Round Ended @ 22.75

Round #2 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 173.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 165.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 181.5 ft.
Anon-6485 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 57.6 ft.
Anon-5543 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 92.3 ft.
deploytosave Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 101.4 ft.

Round #2 Event log

Bot - 2 Got a kill @ 7.89
Anon-5543 Was eliminated @ 7.89
Bot - 3 Got a kill @ 16.32
Anon-6485 Was eliminated @ 16.32
Bot - 1 Got a kill @ 16.49
deploytosave Was eliminated @ 16.49
Round Ended @ 16.91

Round #3 Recap Round length: 0:31 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 130 shots Reloads 0 Chops 2 Swabs 1 Ran 220.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 152.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 184.3 ft.
Anon-6485 Got 2 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 180.7 ft.
Anon-5543 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 209.4 ft.
deploytosave Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 1 Swabs 1 Ran 214.8 ft.

Round #3 Event log

Anon-6485 Got a kill @ 9.38
Bot - 2 Was eliminated @ 9.38
Bot - 1 Chopped a ball @ 10.13
Bot - 1 Got a kill @ 11.37
Anon-5543 Was eliminated @ 11.37
deploytosave Chopped a ball @ 11.68
deploytosave Swabbed @ 12.92
Bot - 1 Swabbed @ 14.48
Bot - 3 Was eliminated @ 15.42
Anon-6485 Got a kill @ 15.42
Bot - 3 Got a kill @ 15.49
deploytosave Was eliminated @ 15.49
Bot - 3 Got bonus balled @ 15.62
Anon-6485 Hit a bonus ball @ 15.62
Bot - 3 Hit a bonus ball @ 15.82
deploytosave Got bonus balled @ 15.82
Bot - 1 Chopped a ball @ 28.87
Anon-6485 Was eliminated @ 30.74
Bot - 1 Got a kill @ 30.74
Round Ended @ 31.17

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback