2D Paintball
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1v1 - King of the Hill

Angle 1v1 by Stanislav2000
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 90 Bot - 2 3 1 3 N/A 0
#2 25 FireJawbreaker 1 3 0.3 Un-ranked 3
#3 0 Bot - 1 0 0 0 N/A 0
Campaign

2D Paintball Match Log #203812 (12-10-2017 @ 09:21am)

Round #1 Recap Round length: 0:03 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 123.3 ft.
FireJawbreaker Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 1 Swabs 0 Ran 133.7 ft.

Round #1 Event log

FireJawbreaker Chopped a ball @ 0.79
Bot - 2 Got a kill @ 2.74
FireJawbreaker Was eliminated @ 2.74
Round Ended @ 3.17

Round #2 Recap Round length: 0:09 / Team Blue Scored

Bot - 2 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 139.7 ft.
FireJawbreaker Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 61.4 ft.

Round #2 Event log

Bot - 2 Got a kill @ 8.74
FireJawbreaker Was eliminated @ 8.74
Round Ended @ 9.17

Round #3 Recap Round length: 0:23 / Team Red Scored

Bot - 2 Got 0 kills Took 1 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 154.1 ft.
FireJawbreaker Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 176.8 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 22.79
FireJawbreaker Got a kill @ 22.79
Bot - 2 Got bonus bounced @ 23.00
FireJawbreaker Hit a bonus bounce @ 23.00
Round Ended @ 23.22

Round #4 Recap Round length: 0:01 / Team Blue Scored

Bot - 2 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 122.1 ft.
FireJawbreaker Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 93.6 ft.

Round #4 Event log

Bot - 2 Got a kill @ 0.99
FireJawbreaker Was eliminated @ 0.99
Round Ended @ 1.42

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback