2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 116 RatchetR46 3 0 3 Un-ranked 26
#2 101 Bot - 1 2 0 2 N/A 0
#3 100 Bot - 3 4 1 4 N/A 0
#4 10 Bot - 4 1 1 1 N/A 0
#5 0 Bot - 5 0 0 0 N/A 0
#6 0 Bot - 2 0 3 0 N/A 0
#7 0 Twisticone 0 5 0 Un-ranked 1
Campaign

2D Paintball Match Log #202856 (12-07-2017 @ 05:25am)

Round #1 Recap Round length: 0:12 / Team Blue Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 1 Swabs 0 Ran 171.1 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 157.1 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 164.4 ft.
Twisticone Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 102.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 147.1 ft.
RatchetR46 Got 0 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 149.8 ft.

Round #1 Event log

Bot - 3 Got a kill @ 5.13
Twisticone Was eliminated @ 5.13
Bot - 2 Took a bounce @ 6.04
Bot - 3 Bounced a player @ 6.04
Bot - 2 Was eliminated @ 6.19
Bot - 3 Got a kill @ 6.19
Bot - 3 Was eliminated @ 6.69
Bot - 4 Got a kill @ 6.69
Twisticone Took over bot @ 8.03
Bot - 1 Chopped a ball @ 9.04
Bot - 1 Got a kill @ 11.96
Twisticone Was eliminated @ 11.96
Bot - 1 Hit a bonus ball @ 12.20
Twisticone Got bonus balled @ 12.20
Round Ended @ 12.31

Round #2 Recap Round length: 0:02 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 129.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 146.5 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 125.5 ft.
Twisticone Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 75.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 124.9 ft.
RatchetR46 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 11.2 ft.

Round #2 Event log

Bot - 1 Got a kill @ 1.47
Bot - 2 Was eliminated @ 1.47
Bot - 3 Got a kill @ 1.66
Bot - 4 Was eliminated @ 1.66
Bot - 3 Got a kill @ 2.09
Twisticone Was eliminated @ 2.09
Round Ended @ 2.53

Round #3 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 147.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 128.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 150.7 ft.
Twisticone Got 0 kills Took 2 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 13 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 143.3 ft.
RatchetR46 Got 3 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 1 Swabs 0 Ran 92.7 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 0.56
RatchetR46 Got a kill @ 0.56
RatchetR46 Bounced a player @ 0.61
Twisticone Took a bounce @ 0.61
Twisticone Was eliminated @ 0.63
RatchetR46 Got a kill @ 0.63
Twisticone Got bonus balled @ 0.75
RatchetR46 Hit a bonus ball @ 0.75
Twisticone Took over bot @ 8.72
RatchetR46 Chopped a ball @ 10.24
Twisticone Was eliminated @ 10.83
RatchetR46 Got a kill @ 10.83
RatchetR46 Hit a bonus bounce @ 11.13
Twisticone Got bonus bounced @ 11.13
Round Ended @ 11.27

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback