2D Paintball
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D5 - Rookie 3v3

A Crazy Snake Field by wonderdoodle
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 126 powpowpow 5 1 5 Un-ranked 2
#2 122 Waz0k 3 0 3 Un-ranked 4
#3 65 Anon-9160 1 1 1 Un-ranked 0
#4 15 Anon-1455 1 3 0.3 Un-ranked 1
#5 15 tiffster123 1 3 0.3 Un-ranked 0
#6 0 absol-player 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #202629 (12-06-2017 @ 09:38am)

Round #1 Recap Round length: 0:06 / Team Red Scored

Waz0k Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 137.2 ft.
powpowpow Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 110.3 ft.
Anon-1455 Got 0 kills Took 1 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 79.5 ft.
Anon-9160 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 132.3 ft.
absol-player Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 151.8 ft.
tiffster123 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 171.8 ft.

Round #1 Event log

Anon-1455 Was eliminated @ 2.32
Anon-9160 Got a kill @ 2.32
powpowpow Got a kill @ 4.32
absol-player Was eliminated @ 4.32
powpowpow Hit a bonus bounce @ 4.55
absol-player Got bonus bounced @ 4.55
powpowpow Hit a bonus ball @ 4.72
absol-player Got bonus balled @ 4.72
Waz0k Got a kill @ 6.29
tiffster123 Was eliminated @ 6.29
Waz0k Hit a bonus bounce @ 6.45
tiffster123 Got bonus bounced @ 6.45
Waz0k Hit a bonus ball @ 6.62
tiffster123 Got bonus balled @ 6.62
Round Ended @ 6.69

Round #2 Recap Round length: 0:20 / Team Red Scored

Waz0k Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 216 ft.
powpowpow Got 2 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 172.6 ft.
Anon-1455 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 187.6 ft.
Anon-9160 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 112.9 ft.
absol-player Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 136.7 ft.
tiffster123 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 194.6 ft.

Round #2 Event log

Anon-9160 Was eliminated @ 1.89
tiffster123 Got a kill @ 1.89
powpowpow Got a kill @ 9.05
absol-player Was eliminated @ 9.05
powpowpow Was eliminated @ 9.81
Anon-1455 Got a kill @ 9.81
powpowpow Got a kill @ 10.15
tiffster123 Was eliminated @ 10.15
Waz0k Got a kill @ 19.63
Anon-1455 Was eliminated @ 19.63
Waz0k Hit a bonus ball @ 20.01
Anon-1455 Got bonus balled @ 20.01
Round Ended @ 20.04

Round #3 Recap Round length: 0:10 / Team Red Scored

Waz0k Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 136 ft.
powpowpow Got 2 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 239.2 ft.
Anon-1455 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 1 Ran 90.6 ft.
Anon-9160 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 121.1 ft.
absol-player Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 119 ft.
tiffster123 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 178.8 ft.

Round #3 Event log

Anon-1455 Swabbed @ 2.41
Waz0k Got a kill @ 5.11
tiffster123 Was eliminated @ 5.11
powpowpow Got a kill @ 6.64
absol-player Was eliminated @ 6.64
powpowpow Got a kill @ 9.75
Anon-1455 Was eliminated @ 9.75
Round Ended @ 10.18

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback