2D Paintball
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D5 - Rookie 3v3

MIPL by VoodooPaintball
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 102 Anon-1070 5 2 2.5 Un-ranked 1
#2 71 beastmode8 0 2 0 Un-ranked 1
#3 30 Bot - 3 2 1 2 N/A 0
#4 26 Bot - 2 2 3 0.6 N/A 0
#5 16 Bot - 1 1 1 1 N/A 0
#6 15 Perschilli_2 1 1 1 Un-ranked 9
#7 0 Jacoby21 0 1 0 Un-ranked 2
Campaign

2D Paintball Match Log #202280 (12-05-2017 @ 10:48am)

Round #1 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 173.7 ft.
Jacoby21 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 156 ft.
Anon-1070 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 252.9 ft.
beastmode8 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 157.7 ft.
Jacoby21 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Bot - 2 Got a kill @ 5.38
beastmode8 Was eliminated @ 5.38
Bot - 1 Got a kill @ 6.73
Jacoby21 Was eliminated @ 6.73
Bot - 1 Hit a bonus ball @ 7.01
Jacoby21 Got bonus balled @ 7.01
beastmode8 Took over bot @ 9.35
Bot - 2 Was eliminated @ 12.09
Anon-1070 Got a kill @ 12.09
Bot - 2 Got bonus balled @ 12.27
Anon-1070 Hit a bonus ball @ 12.27
Round Ended @ 12.40

Round #2 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 154.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 142.7 ft.
Anon-1070 Got 2 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 184.1 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 151.7 ft.
beastmode8 Got 0 kills Took 1 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 139.5 ft.

Round #2 Event log

beastmode8 Took a bounce @ 4.89
Bot - 3 Bounced a player @ 4.89
beastmode8 Was eliminated @ 4.91
Bot - 3 Got a kill @ 4.91
Bot - 2 Hit a bonus ball @ 5.21
beastmode8 Got bonus balled @ 5.21
Bot - 2 Was eliminated @ 5.99
Anon-1070 Got a kill @ 5.99
Anon-1070 Hit a bonus ball @ 6.26
Bot - 2 Got bonus balled @ 6.26
beastmode8 Took over bot @ 7.93
Anon-1070 Was eliminated @ 8.82
Bot - 3 Got a kill @ 8.82
Anon-1070 Got bonus balled @ 8.95
Bot - 3 Hit a bonus ball @ 8.95
Anon-1070 Got the trade @ 9.00
Anon-1070 Got a kill @ 9.00
Bot - 3 Was eliminated @ 9.00
Bot - 3 Traded out @ 9.00
Bot - 3 Hit a bonus ball @ 9.07
Anon-1070 Got bonus balled @ 9.07
Round Ended @ 9.43

Round #3 Recap Round length: 0:06 / Team Red Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 143.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 157.5 ft.
Anon-1070 Got 2 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 193.1 ft.
Perschilli_2 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 121.4 ft.
beastmode8 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 181.8 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 2.89
Bot - 2 Got a kill @ 2.89
Bot - 2 Was eliminated @ 4.24
Anon-1070 Got a kill @ 4.24
Anon-1070 Got a kill @ 5.59
Perschilli_2 Was eliminated @ 5.59
Round Ended @ 6.02

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback