2D Paintball
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D5 - Rookie 3v3

It's Finally Summer by Liam
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 90 Bot - 2 5 3 1.6 N/A 0
#2 69 Bot - 4 2 0 2 N/A 0
#3 48 Bot - 3 0 0 0 N/A 0
#4 36 Bot - 1 1 2 0.5 N/A 0
#5 25 Lunin2341 0 1 0 Un-ranked 2
#6 23 Project_Taurus 0 2 0 Un-ranked 3
Campaign

2D Paintball Match Log #201246 (12-01-2017 @ 06:55am)

Round #1 Recap Round length: 0:03 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 125 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 136.5 ft.
Project_Taurus Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 154.9 ft.
Lunin2341 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 160.1 ft.

Round #1 Event log

Bot - 1 Got a kill @ 3.67
Bot - 2 Was eliminated @ 3.67
Bot - 1 Hit a bonus ball @ 3.82
Bot - 2 Got bonus balled @ 3.82
Round Ended @ 3.97

Round #2 Recap Round length: 0:21 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 141.7 ft.
Bot - 2 Got 3 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 1 Swabs 1 Ran 190.7 ft.
Project_Taurus Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 384.6 ft.
Lunin2341 Got 0 kills Took 1 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 111 ft.

Round #2 Event log

Bot - 2 Chopped a ball @ 4.33
Bot - 2 Got a kill @ 6.91
Project_Taurus Was eliminated @ 6.91
Bot - 2 Swabbed @ 9.27
Project_Taurus Took over bot @ 9.53
Bot - 2 Bounced a player @ 11.45
Lunin2341 Took a bounce @ 11.45
Bot - 2 Got a kill @ 13.57
Lunin2341 Was eliminated @ 13.57
Bot - 2 Got a kill @ 20.62
Project_Taurus Was eliminated @ 20.62
Round Ended @ 21.05

Round #3 Recap Round length: 0:17 / Team Red Scored

Project_Taurus Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Lunin2341 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 152.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 170.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 75.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 40.7 ft.

Round #3 Event log

Bot - 3 Took over bot @ 3.11
Bot - 4 Took over bot @ 6.28
Bot - 1 Was eliminated @ 9.04
Bot - 2 Got a kill @ 9.04
Bot - 2 Was eliminated @ 16.97
Bot - 4 Got a kill @ 16.97
Bot - 2 Got bonus balled @ 17.13
Bot - 4 Hit a bonus ball @ 17.13
Round Ended @ 17.28

Round #4 Recap Round length: 0:40 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 1 Swabs 1 Ran 188.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 140 shots Reloads 0 Chops 2 Swabs 1 Ran 237.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 133 shots Reloads 0 Chops 1 Swabs 1 Ran 271.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 122 shots Reloads 0 Chops 1 Swabs 1 Ran 243.9 ft.

Round #4 Event log

Bot - 4 Chopped a ball @ 1.95
Bot - 1 Chopped a ball @ 3.34
Bot - 4 Swabbed @ 7.48
Bot - 1 Swabbed @ 8.17
Bot - 2 Chopped a ball @ 11.16
Bot - 2 Chopped a ball @ 14.66
Bot - 3 Chopped a ball @ 16.59
Bot - 1 Was eliminated @ 17.24
Bot - 2 Got a kill @ 17.24
Bot - 2 Swabbed @ 20.99
Bot - 3 Swabbed @ 22.54
Bot - 2 Was eliminated @ 40.30
Bot - 4 Got a kill @ 40.30
Round Ended @ 40.72

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback