2D Paintball
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D5 - Rookie 3v3

Derp by jbedford
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 148 Bot - 2 5 0 5 N/A 0
#2 99 Bot - 3 4 0 4 N/A 0
#3 15 Bot - 1 1 3 0.3 N/A 0
#4 0 Anon-6031 0 1 0 Un-ranked 1
#5 0 ccam1837 0 3 0 Un-ranked 6
#6 0 dopeboy24 0 3 0 Un-ranked 3
Campaign

2D Paintball Match Log #200595 (11-29-2017 @ 07:35am)

Round #1 Recap Round length: 0:29 / Team Blue Scored

Anon-6031 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 185.1 ft.
ccam1837 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 1 Swabs 1 Ran 149.9 ft.
Bot - 2 Got 3 kills Took 0 bounces Fired 116 shots Reloads 0 Chops 0 Swabs 0 Ran 226.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
dopeboy24 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Anon-6031 Was eliminated @ 5.62
Bot - 1 Got a kill @ 5.62
Bot - 1 Chopped a ball @ 7.56
Bot - 3 Took over bot @ 9.53
Bot - 1 Swabbed @ 15.73
ccam1837 Was eliminated @ 17.88
Bot - 2 Got a kill @ 17.88
ccam1837 Got bonus balled @ 18.21
Bot - 2 Hit a bonus ball @ 18.21
Bot - 1 Was eliminated @ 19.61
Bot - 2 Got a kill @ 19.61
Bot - 1 Got bonus balled @ 20.01
Bot - 2 Hit a bonus ball @ 20.01
Bot - 2 Got a kill @ 29.42
dopeboy24 Was eliminated @ 29.42
Round Ended @ 29.85

Round #2 Recap Round length: 0:18 / Team Blue Scored

ccam1837 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 136.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 185 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 164.4 ft.
dopeboy24 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 6.20
Bot - 3 Got a kill @ 6.20
Bot - 2 Got a kill @ 15.61
dopeboy24 Was eliminated @ 15.61
Bot - 2 Hit a bonus ball @ 15.74
dopeboy24 Got bonus balled @ 15.74
ccam1837 Was eliminated @ 17.80
Bot - 3 Got a kill @ 17.80
Round Ended @ 18.23

Round #3 Recap Round length: 0:55 / Team Blue Scored

ccam1837 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 150.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 181 shots Reloads 1 Chops 2 Swabs 1 Ran 244.9 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 139 shots Reloads 0 Chops 1 Swabs 1 Ran 299.2 ft.
dopeboy24 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
ccam1837 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
dopeboy24 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

Bot - 3 Got a kill @ 3.05
Bot - 1 Was eliminated @ 3.05
Bot - 1 Got bonus balled @ 3.18
Bot - 3 Hit a bonus ball @ 3.18
Bot - 3 Chopped a ball @ 3.80
ccam1837 Was eliminated @ 5.57
Bot - 2 Got a kill @ 5.57
Bot - 3 Bounced a player @ 6.60
dopeboy24 Took a bounce @ 6.60
Bot - 3 Swabbed @ 18.53
Bot - 2 Chopped a ball @ 24.02
Bot - 2 Swabbed @ 29.47
Bot - 2 Chopped a ball @ 49.21
Bot - 2 Reloaded @ 53.61
Bot - 3 Got a kill @ 54.70
dopeboy24 Was eliminated @ 54.70
Round Ended @ 55.12

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback