2D Paintball
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1v1 - King of the Hill

Ultimate Madness III by tremis
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 87 Venm 4 1 4 Un-ranked 4
#2 15 Bot - 1 1 4 0.2 N/A 0
Campaign

2D Paintball Match Log #200430 (11-28-2017 @ 04:20pm)

Round #1 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 120.8 ft.
Venm Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 139.4 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 6.02
Venm Got a kill @ 6.02
Bot - 1 Got bonus bounced @ 6.12
Venm Hit a bonus bounce @ 6.12
Round Ended @ 6.45

Round #2 Recap Round length: 0:30 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 234.3 ft.
Venm Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 295.3 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 30.72
Venm Got a kill @ 30.72
Bot - 1 Got bonus balled @ 30.79
Venm Hit a bonus ball @ 30.79
Bot - 1 Got bonus balled @ 30.89
Venm Hit a bonus ball @ 30.89
Round Ended @ 30.94

Round #3 Recap Round length: 0:27 / Team Blue Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 126 shots Reloads 0 Chops 0 Swabs 0 Ran 175.6 ft.
Venm Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 227.3 ft.

Round #3 Event log

Venm Bounced a player @ 26.97
Bot - 1 Took a bounce @ 26.97
Bot - 1 Was eliminated @ 27.05
Venm Got a kill @ 27.05
Bot - 1 Got a kill @ 27.22
Venm Was eliminated @ 27.22
Bot - 1 Got the trade @ 27.22
Venm Traded out @ 27.22
Round Ended @ 27.47

Round #4 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 141.3 ft.
Venm Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 122.2 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 12.96
Venm Got a kill @ 12.96
Round Ended @ 13.38

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback