2D Paintball
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D5 - Rookie 3v3

Lit by Faggens_Brodo
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 127 Bot - 4 5 1 5 N/A 0
#2 121 Bot - 1 3 0 3 N/A 0
#3 65 Bot - 2 1 1 1 N/A 0
#4 8 Gtek160r 1 4 0.2 Un-ranked 5
#5 7 dylanjudy8 1 5 0.2 Un-ranked 1
#6 0 Bot - 3 0 0 0 N/A 0
Campaign

2D Paintball Match Log #200370 (11-28-2017 @ 12:39pm)

Round #1 Recap Round length: 0:33 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 110 shots Reloads 0 Chops 0 Swabs 0 Ran 234.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 190.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 168.4 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 147 shots Reloads 0 Chops 1 Swabs 1 Ran 194.7 ft.
dylanjudy8 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 179.1 ft.
Gtek160r Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 176.5 ft.

Round #1 Event log

Bot - 4 Got a kill @ 3.14
dylanjudy8 Was eliminated @ 3.14
dylanjudy8 Took over bot @ 10.14
Bot - 1 Got a kill @ 23.06
Gtek160r Was eliminated @ 23.06
Bot - 2 Was eliminated @ 23.15
Gtek160r Got a kill @ 23.15
Bot - 4 Chopped a ball @ 24.14
Bot - 4 Swabbed @ 28.87
Bot - 4 Got a kill @ 33.00
dylanjudy8 Was eliminated @ 33.00
Round Ended @ 33.43

Round #2 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 183.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 154.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 130.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 155.7 ft.
dylanjudy8 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 151.1 ft.
Gtek160r Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 164.3 ft.

Round #2 Event log

Gtek160r Was eliminated @ 2.46
Bot - 1 Got a kill @ 2.46
Gtek160r Took over bot @ 6.49
Bot - 1 Got a kill @ 9.98
Gtek160r Was eliminated @ 9.98
Gtek160r Got bonus balled @ 10.13
Bot - 1 Hit a bonus ball @ 10.13
Bot - 4 Was eliminated @ 11.43
dylanjudy8 Got a kill @ 11.43
Bot - 4 Got a kill @ 11.56
dylanjudy8 Was eliminated @ 11.56
dylanjudy8 Traded out @ 11.56
Bot - 4 Got the trade @ 11.56
Bot - 4 Got bonus balled @ 11.65
dylanjudy8 Hit a bonus ball @ 11.65
Bot - 4 Hit a bonus ball @ 11.66
dylanjudy8 Got bonus balled @ 11.66
Bot - 4 Hit a bonus ball @ 11.81
dylanjudy8 Got bonus balled @ 11.81
Round Ended @ 11.84

Round #3 Recap Round length: 0:35 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 3 Swabs 1 Ran 207.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 124 shots Reloads 0 Chops 0 Swabs 0 Ran 232.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 153.3 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 127 shots Reloads 0 Chops 1 Swabs 0 Ran 231.8 ft.
dylanjudy8 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 346.3 ft.
Gtek160r Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 44.6 ft.

Round #3 Event log

Bot - 2 Got a kill @ 9.08
dylanjudy8 Was eliminated @ 9.08
Bot - 4 Got a kill @ 10.58
Gtek160r Was eliminated @ 10.58
dylanjudy8 Took over bot @ 12.57
Bot - 1 Chopped a ball @ 17.03
Bot - 1 Chopped a ball @ 19.50
Bot - 1 Chopped a ball @ 24.95
Bot - 1 Swabbed @ 34.21
Bot - 4 Chopped a ball @ 35.49
Bot - 4 Got a kill @ 35.55
dylanjudy8 Was eliminated @ 35.55
Round Ended @ 35.98

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback