2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

ExtremelyLoud's Field by ExtremelyLoudandIncrediblyOnline
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 166 Avelox 6 0 6 Un-ranked 2
#2 71 ccam1837 3 3 1 Un-ranked 3
#3 55 ebossy5 4 5 0.8 Un-ranked 1
#4 25 apec7032 0 2 0 Un-ranked 3
#5 25 willlhorN 0 1 0 Un-ranked 1
#6 25 Bot - 2 2 1 2 N/A 0
#7 15 Bot - 1 1 1 1 N/A 0
#8 15 Anon-7026 1 4 0.2 Un-ranked 1
#9 9 Bot - 1 1 1 1 N/A 0
Campaign

2D Paintball Match Log #200212 (11-28-2017 @ 06:50am)

Round #1 Recap Round length: 0:13 / Team Red Scored

apec7032 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 155.7 ft.
ccam1837 Got 2 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 221.1 ft.
Anon-7026 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 187.8 ft.
willlhorN Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
ebossy5 Got 1 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 1 Ran 140.4 ft.

Round #1 Event log

ebossy5 Swabbed @ 3.47
ccam1837 Got a kill @ 5.73
Anon-7026 Was eliminated @ 5.73
Bot - 1 Got a kill @ 8.05
ebossy5 Was eliminated @ 8.05
Bot - 1 Traded out @ 8.23
Bot - 1 Was eliminated @ 8.23
ebossy5 Got the trade @ 8.23
ebossy5 Got a kill @ 8.23
apec7032 Was eliminated @ 12.70
ccam1837 Got a kill @ 12.70
apec7032 Got bonus balled @ 12.96
ccam1837 Hit a bonus ball @ 12.96
Round Ended @ 13.06

Round #2 Recap Round length: 0:28 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
apec7032 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
ccam1837 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 340.4 ft.
Anon-7026 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 1 ft.
willlhorN Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
ebossy5 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 222.7 ft.
Avelox Got 3 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 1 Swabs 0 Ran 103.9 ft.
willlhorN Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

ebossy5 Was eliminated @ 7.07
Avelox Got a kill @ 7.07
Anon-7026 Was eliminated @ 7.22
ebossy5 Got a kill @ 7.22
Anon-7026 Got bonus balled @ 7.36
ebossy5 Hit a bonus ball @ 7.36
Avelox Chopped a ball @ 14.21
willlhorN Was eliminated @ 15.00
Avelox Got a kill @ 15.00
ccam1837 Was eliminated @ 27.74
Avelox Got a kill @ 27.74
ccam1837 Got bonus balled @ 27.92
Avelox Hit a bonus ball @ 27.92
Round Ended @ 28.05

Round #3 Recap Round length: 0:24 / Team Blue Scored

apec7032 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
ccam1837 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 300.6 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 141.4 ft.
Anon-7026 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 315.1 ft.
ebossy5 Got 2 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 318.7 ft.
Avelox Got 2 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 1 Swabs 0 Ran 142.3 ft.
apec7032 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

Anon-7026 Got a kill @ 3.86
ebossy5 Was eliminated @ 3.86
ebossy5 Took over bot @ 6.85
Anon-7026 Was eliminated @ 11.63
ebossy5 Got a kill @ 11.63
Avelox Chopped a ball @ 12.47
apec7032 Was eliminated @ 18.64
ebossy5 Got a kill @ 18.64
apec7032 Got bonus balled @ 19.00
ebossy5 Hit a bonus ball @ 19.00
ebossy5 Was eliminated @ 19.51
Avelox Got a kill @ 19.51
ccam1837 Was eliminated @ 24.24
Avelox Got a kill @ 24.24
Round Ended @ 24.67

Round #4 Recap Round length: 0:24 / Team Blue Scored

ccam1837 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 167.1 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 1 Swabs 0 Ran 157.7 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 181.1 ft.
Anon-7026 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
ebossy5 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 178 ft.
Avelox Got 1 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 1 Swabs 0 Ran 151.2 ft.

Round #4 Event log

Bot - 1 Chopped a ball @ 2.59
Avelox Chopped a ball @ 5.76
Bot - 2 Got a kill @ 5.85
ebossy5 Was eliminated @ 5.85
ebossy5 Got bonus balled @ 6.15
Bot - 2 Hit a bonus ball @ 6.15
Bot - 1 Got a kill @ 6.98
Bot - 2 Was eliminated @ 6.98
Bot - 1 Hit a bonus ball @ 7.26
Bot - 2 Got bonus balled @ 7.26
Bot - 2 Got a kill @ 7.28
Bot - 1 Was eliminated @ 7.28
Bot - 2 Got the trade @ 7.28
Bot - 1 Traded out @ 7.28
Bot - 2 Hit a bonus ball @ 7.44
Bot - 1 Got bonus balled @ 7.44
Anon-7026 Was eliminated @ 24.08
ccam1837 Got a kill @ 24.08
Avelox Got a kill @ 24.18
ccam1837 Was eliminated @ 24.18
Round Ended @ 24.60

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback