2D Paintball
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D5 - Rookie 3v3

A Crazy Snake Field by wonderdoodle
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 106 Bot - 4 3 0 3 N/A 0
#2 102 jsims1992 5 1 5 Un-ranked 10
#3 85 Bot - 2 1 0 1 N/A 0
#4 15 Bot - 1 1 3 0.3 N/A 0
#5 0 Bot - 3 0 3 0 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #199498 (11-24-2017 @ 10:57am)

Round #1 Recap Round length: 0:33 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 775.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 259.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 139.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 232.5 ft.
Bot - 5 Got 0 kills Took 2 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 191.1 ft.
jsims1992 Got 2 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 224.2 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 7.25
Bot - 4 Got a kill @ 7.25
Bot - 3 Got bonus balled @ 7.41
Bot - 4 Hit a bonus ball @ 7.41
jsims1992 Bounced a player @ 16.76
Bot - 5 Took a bounce @ 16.76
Bot - 5 Took a bounce @ 17.08
jsims1992 Bounced a player @ 17.08
Bot - 5 Was eliminated @ 17.10
jsims1992 Got a kill @ 17.10
Bot - 1 Was eliminated @ 33.18
jsims1992 Got a kill @ 33.18
Round Ended @ 33.61

Round #2 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 157.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 150.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 137 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 159.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 1 Swabs 0 Ran 148.4 ft.
jsims1992 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 47.7 ft.

Round #2 Event log

Bot - 2 Got a kill @ 1.55
Bot - 5 Was eliminated @ 1.55
Bot - 5 Chopped a ball @ 1.83
Bot - 1 Was eliminated @ 5.48
jsims1992 Got a kill @ 5.48
Bot - 1 Got bonus balled @ 5.73
jsims1992 Hit a bonus ball @ 5.73
Bot - 3 Was eliminated @ 6.41
Bot - 4 Got a kill @ 6.41
Round Ended @ 6.84

Round #3 Recap Round length: 0:18 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 1 Swabs 1 Ran 472.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 1 Swabs 0 Ran 173.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 140.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 186.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 150.6 ft.
jsims1992 Got 2 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 199.1 ft.

Round #3 Event log

Bot - 2 Chopped a ball @ 1.68
Bot - 4 Got a kill @ 3.61
Bot - 5 Was eliminated @ 3.61
Bot - 1 Chopped a ball @ 4.91
Bot - 1 Swabbed @ 8.65
Bot - 3 Was eliminated @ 8.92
jsims1992 Got a kill @ 8.92
Bot - 1 Was eliminated @ 18.45
jsims1992 Got a kill @ 18.45
Bot - 1 Got bonus balled @ 18.55
jsims1992 Hit a bonus ball @ 18.55
Bot - 1 Got a kill @ 18.57
jsims1992 Was eliminated @ 18.57
Bot - 1 Got the trade @ 18.57
jsims1992 Traded out @ 18.57
Round Ended @ 18.73

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback