2D Paintball
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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 126 Bot - 1 5 3 1.6 N/A 0
#2 126 Bot - 4 4 0 4 N/A 0
#3 124 liltae 4 3 1.3 Un-ranked 1
#4 105 Bot - 3 2 0 2 N/A 0
#5 66 Bot - 2 1 1 1 N/A 0
#6 25 Bot - 3 0 0 0 N/A 0
#7 25 Sn_AiL 0 3 0 Un-ranked 3
#8 0 Sn_AiL 0 1 0 Un-ranked 3
#9 0 icecandy 0 2 0 Un-ranked 1
#10 0 icecandy 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #194841 (11-07-2017 @ 04:41pm)

Round #1 Recap Round length: 0:09 / Team Blue Scored

Sn_AiL Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 40.2 ft.
Bot - 1 Got 3 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 165.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 174.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 158.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
liltae Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 83.7 ft.
icecandy Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 90.1 ft.

Round #1 Event log

Sn_AiL Was eliminated @ 3.89
Bot - 1 Got a kill @ 3.89
liltae Was eliminated @ 4.06
Bot - 1 Got a kill @ 4.06
Bot - 1 Got a kill @ 8.95
icecandy Was eliminated @ 8.95
Bot - 4 Took over bot @ 9.07
Round Ended @ 9.38

Round #2 Recap Round length: 0:13 / Team Blue Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 9.4 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 189.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 177.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 148.4 ft.
liltae Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 1 Swabs 0 Ran 208.8 ft.
icecandy Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 107 ft.
Sn_AiL Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 85.5 ft.

Round #2 Event log

Bot - 1 Got a kill @ 2.36
icecandy Was eliminated @ 2.36
Bot - 1 Hit a bonus ball @ 2.43
icecandy Got bonus balled @ 2.43
Bot - 1 Got a kill @ 5.60
liltae Was eliminated @ 5.60
liltae Took over bot @ 8.79
liltae Chopped a ball @ 11.34
Bot - 2 Got a kill @ 12.80
liltae Was eliminated @ 12.80
Bot - 2 Hit a bonus ball @ 12.91
liltae Got bonus balled @ 12.91
Round Ended @ 13.08

Round #3 Recap Round length: 0:10 / Team Red Scored

icecandy Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 3.9 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 151.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 185 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 172.3 ft.
liltae Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 169.5 ft.
icecandy Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 91.2 ft.
Sn_AiL Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 80.9 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 0.13
Bot - 1 Was eliminated @ 4.30
Bot - 4 Got a kill @ 4.30
Bot - 4 Got a kill @ 9.99
icecandy Was eliminated @ 9.99
Bot - 4 Hit a bonus ball @ 10.10
icecandy Got bonus balled @ 10.10
liltae Got a kill @ 10.64
Sn_AiL Was eliminated @ 10.64
liltae Hit a bonus ball @ 10.85
Sn_AiL Got bonus balled @ 10.85
Round Ended @ 10.97

Round #4 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 123.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 160.9 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 175.9 ft.
liltae Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 1 Swabs 0 Ran 298.4 ft.
icecandy Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 91.8 ft.
Sn_AiL Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 15.6 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 1.84
Bot - 4 Got a kill @ 1.84
Bot - 3 Got a kill @ 3.60
Sn_AiL Was eliminated @ 3.60
liltae Chopped a ball @ 8.60
Bot - 4 Got a kill @ 11.21
icecandy Was eliminated @ 11.21
Bot - 4 Hit a bonus ball @ 11.31
icecandy Got bonus balled @ 11.31
Bot - 4 Hit a bonus ball @ 11.45
icecandy Got bonus balled @ 11.45
Round Ended @ 11.48

Round #5 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 150.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 164.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 173 ft.
liltae Got 2 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 325.8 ft.
icecandy Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 91 ft.
Sn_AiL Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 41.1 ft.

Round #5 Event log

Bot - 1 Was eliminated @ 5.37
liltae Got a kill @ 5.37
liltae Got a kill @ 12.50
icecandy Was eliminated @ 12.50
Sn_AiL Was eliminated @ 13.41
Bot - 3 Got a kill @ 13.41
Round Ended @ 13.84

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback