2D Paintball
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3v3 Team Deathmatch

Was only 17 (3man) by Liam
28 - 31
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 166 Bot - 5 12 5 2.4 N/A 0
#2 159 julez_ 15 12 1.2 Un-ranked 1
#3 122 Bot - 3 11 13 0.8 N/A 0
#4 101 Bot - 1 7 10 0.7 N/A 0
#5 81 Bot - 2 7 7 1 N/A 0
#6 66 Bot - 4 6 11 0.5 N/A 0
Campaign

2D Paintball Match Log #194572 (11-06-2017 @ 01:03pm)

Round #1 Recap Round length: 3:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 84.4 ft.
Bot - 2 Got 5 kills Took 0 bounces Fired 330 shots Reloads 1 Chops 1 Swabs 1 Ran 226.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 28 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 21.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 39.2 ft.
julez_ Got 1 kills Took 0 bounces Fired 156 shots Reloads 1 Chops 0 Swabs 0 Ran 174.3 ft.

Round #1 Event log

Bot - 2 Chopped a ball @ 117.11
Bot - 2 Got a kill @ 119.74
Bot - 2 Swabbed @ 124.39
Bot - 2 Got a kill @ 141.05
Bot - 2 Bounced a player @ 148.62
Bot - 2 Got a kill @ 148.68
Bot - 2 Got a kill @ 158.84
julez_ Got a kill @ 166.80
julez_ Hit a bonus ball @ 167.01
julez_ Hit a bonus ball @ 167.05
Bot - 2 Reloaded @ 176.37
Bot - 2 Got a kill @ 180.16
Bot - 5 Bounced a player @ 184.08
julez_ Reloaded @ 184.17
Bot - 5 Got a kill @ 184.91
Round Ended @ 190.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback