2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

Crouch PB DA II by Pipe
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 137 Bot - 5 5 1 5 N/A 0
#2 73 Bot - 1 2 2 1 N/A 0
#3 70 Bot - 3 2 2 1 N/A 0
#4 56 Bot - 4 3 3 1 N/A 0
#5 46 Bot - 2 2 3 0.6 N/A 0
#6 25 Dillon1375 0 2 0 Un-ranked 1
#7 0 Bot - 6 0 1 0 N/A 0
Campaign

2D Paintball Match Log #194148 (11-03-2017 @ 10:50pm)

Round #1 Recap Round length: 1:11 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 238 shots Reloads 1 Chops 1 Swabs 0 Ran 327.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 219 shots Reloads 1 Chops 1 Swabs 1 Ran 347.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 302 shots Reloads 1 Chops 2 Swabs 2 Ran 315.3 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 149.6 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 262 shots Reloads 1 Chops 0 Swabs 0 Ran 375.8 ft.
Dillon1375 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #1 Event log

Bot - 1 Bounced a player @ 2.63
Bot - 4 Took a bounce @ 2.63
Bot - 5 Got a kill @ 2.78
Bot - 4 Was eliminated @ 2.78
Bot - 2 Chopped a ball @ 4.16
Dillon1375 Was eliminated @ 4.21
Bot - 5 Got a kill @ 4.21
Bot - 5 Hit a bonus ball @ 4.44
Dillon1375 Got bonus balled @ 4.44
Bot - 2 Swabbed @ 10.36
Bot - 3 Chopped a ball @ 19.37
Bot - 3 Swabbed @ 25.18
Bot - 3 Reloaded @ 44.45
Bot - 5 Reloaded @ 48.73
Bot - 3 Chopped a ball @ 50.61
Bot - 1 Reloaded @ 52.25
Bot - 2 Reloaded @ 54.00
Bot - 3 Swabbed @ 54.50
Bot - 1 Chopped a ball @ 70.45
Bot - 3 Got a kill @ 70.78
Bot - 2 Was eliminated @ 70.78
Round Ended @ 71.21

Round #2 Recap Round length: 0:29 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 128.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 110 shots Reloads 0 Chops 0 Swabs 0 Ran 210.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 125 shots Reloads 0 Chops 0 Swabs 0 Ran 223.7 ft.
Bot - 4 Got 3 kills Took 1 bounces Fired 129 shots Reloads 0 Chops 0 Swabs 0 Ran 199.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 182.4 ft.
Dillon1375 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 3.51
Bot - 4 Got a kill @ 3.51
Bot - 1 Got bonus balled @ 3.66
Bot - 4 Hit a bonus ball @ 3.66
Bot - 4 Got a kill @ 21.92
Bot - 5 Was eliminated @ 21.92
Bot - 3 Bounced a player @ 27.84
Bot - 4 Took a bounce @ 27.84
Bot - 3 Was eliminated @ 28.69
Bot - 4 Got a kill @ 28.69
Round Ended @ 29.12

Round #3 Recap Round length: 0:20 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 172.2 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 143.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 149.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 149.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 1 Swabs 1 Ran 182.9 ft.
Dillon1375 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Dillon1375 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

Bot - 5 Chopped a ball @ 3.30
Bot - 3 Got a kill @ 3.68
Bot - 4 Was eliminated @ 3.68
Bot - 2 Got a kill @ 3.72
Bot - 3 Was eliminated @ 3.72
Bot - 5 Swabbed @ 8.14
Bot - 1 Got a kill @ 10.95
Bot - 2 Was eliminated @ 10.95
Bot - 1 Hit a bonus ball @ 11.07
Bot - 2 Got bonus balled @ 11.07
Bot - 1 Was eliminated @ 11.17
Bot - 2 Got a kill @ 11.17
Bot - 1 Traded out @ 11.17
Bot - 2 Got the trade @ 11.17
Bot - 2 Hit a bonus ball @ 11.27
Bot - 1 Got bonus balled @ 11.27
Bot - 5 Got a kill @ 20.14
Dillon1375 Was eliminated @ 20.14
Round Ended @ 20.57

Round #4 Recap Round length: 0:26 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 0 Swabs 0 Ran 191.3 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 110 shots Reloads 0 Chops 3 Swabs 1 Ran 220 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 194.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 157.7 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 117 shots Reloads 0 Chops 1 Swabs 1 Ran 196.5 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 152.3 ft.

Round #4 Event log

Bot - 2 Chopped a ball @ 6.31
Bot - 6 Was eliminated @ 7.64
Bot - 5 Got a kill @ 7.64
Bot - 6 Got bonus balled @ 7.79
Bot - 5 Hit a bonus ball @ 7.79
Bot - 2 Chopped a ball @ 10.07
Bot - 1 Got a kill @ 11.07
Bot - 4 Was eliminated @ 11.07
Bot - 1 Hit a bonus ball @ 11.20
Bot - 4 Got bonus balled @ 11.20
Bot - 4 Got bonus balled @ 11.31
Bot - 1 Hit a bonus ball @ 11.31
Bot - 2 Chopped a ball @ 12.54
Bot - 5 Chopped a ball @ 13.56
Bot - 2 Swabbed @ 17.77
Bot - 5 Swabbed @ 19.98
Bot - 5 Got a kill @ 26.17
Bot - 2 Was eliminated @ 26.17
Bot - 2 Got bonus bounced @ 26.27
Bot - 5 Hit a bonus bounce @ 26.27
Round Ended @ 26.60

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback