2D Paintball
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D5 - Rookie 3v3

Smart Parts Paintball World Championship 2006 by Player1
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 143 CJHenry 7 4 1.7 Un-ranked 2
#2 117 Bot - 5 5 3 1.6 N/A 0
#3 91 Bot - 4 4 1 4 N/A 0
#4 51 Bot - 3 2 4 0.5 N/A 0
#5 36 Bot - 2 1 4 0.2 N/A 0
#6 21 Bot - 1 2 5 0.4 N/A 0
Campaign

2D Paintball Match Log #193941 (11-03-2017 @ 06:25am)

Round #1 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 159.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 168.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 156.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 174.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 151.7 ft.
CJHenry Got 2 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 214.1 ft.

Round #1 Event log

Bot - 4 Got a kill @ 1.68
Bot - 5 Was eliminated @ 1.68
Bot - 1 Was eliminated @ 6.49
CJHenry Got a kill @ 6.49
Bot - 1 Got bonus balled @ 6.61
CJHenry Hit a bonus ball @ 6.61
Bot - 3 Was eliminated @ 11.62
CJHenry Got a kill @ 11.62
Bot - 3 Got bonus balled @ 11.75
CJHenry Hit a bonus ball @ 11.75
Round Ended @ 11.91

Round #2 Recap Round length: 0:27 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 152.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 175.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 205.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 125.8 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 172.4 ft.
CJHenry Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 184.5 ft.

Round #2 Event log

Bot - 1 Got a kill @ 0.89
Bot - 4 Was eliminated @ 0.89
Bot - 2 Was eliminated @ 12.14
Bot - 5 Got a kill @ 12.14
Bot - 1 Hit a bonus ball @ 12.17
Bot - 2 Got bonus balled @ 12.17
Bot - 2 Got bonus balled @ 12.30
Bot - 5 Hit a bonus ball @ 12.30
Bot - 1 Was eliminated @ 15.58
CJHenry Got a kill @ 15.58
Bot - 5 Got a kill @ 26.58
CJHenry Was eliminated @ 26.58
Round Ended @ 27.00

Round #3 Recap Round length: 0:17 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 1 Swabs 0 Ran 169.5 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 160.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 163.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 141 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 186.8 ft.
CJHenry Got 2 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 126.8 ft.

Round #3 Event log

Bot - 1 Got a kill @ 2.40
Bot - 2 Was eliminated @ 2.40
Bot - 1 Chopped a ball @ 3.22
Bot - 1 Was eliminated @ 6.44
CJHenry Got a kill @ 6.44
Bot - 3 Got a kill @ 7.81
CJHenry Was eliminated @ 7.81
Bot - 3 Hit a bonus ball @ 7.96
CJHenry Got bonus balled @ 7.96
Bot - 3 Was eliminated @ 8.16
CJHenry Got a kill @ 8.16
CJHenry Got the trade @ 8.16
Bot - 3 Traded out @ 8.16
CJHenry Took over bot @ 10.17
CJHenry Was eliminated @ 16.83
Bot - 5 Got a kill @ 16.83
Round Ended @ 17.26

Round #4 Recap Round length: 0:34 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 159.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 161.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 173.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 146.3 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 207 ft.
CJHenry Got 2 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 242.5 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 2.59
Bot - 4 Got a kill @ 2.59
Bot - 3 Was eliminated @ 6.57
CJHenry Got a kill @ 6.57
Bot - 2 Was eliminated @ 6.83
Bot - 3 Got a kill @ 6.83
Bot - 5 Got a kill @ 11.14
CJHenry Was eliminated @ 11.14
CJHenry Took over bot @ 15.34
Bot - 5 Was eliminated @ 33.79
CJHenry Got a kill @ 33.79
Round Ended @ 34.21

Round #5 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 158.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 182.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 159.2 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 1 Swabs 0 Ran 181.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 178.9 ft.
CJHenry Got 0 kills Took 0 bounces Fired 23 shots Reloads 1 Chops 0 Swabs 0 Ran 159.4 ft.

Round #5 Event log

Bot - 1 Was eliminated @ 6.63
Bot - 4 Got a kill @ 6.63
CJHenry Reloaded @ 7.79
Bot - 2 Got a kill @ 10.41
Bot - 3 Was eliminated @ 10.41
Bot - 2 Hit a bonus ball @ 10.80
Bot - 3 Got bonus balled @ 10.80
Bot - 2 Was eliminated @ 12.52
Bot - 5 Got a kill @ 12.52
Bot - 2 Got bonus balled @ 12.91
Bot - 5 Hit a bonus ball @ 12.91
Bot - 4 Chopped a ball @ 17.22
Bot - 4 Got a kill @ 17.22
Bot - 5 Was eliminated @ 17.22
Bot - 4 Hit a bonus ball @ 17.39
Bot - 5 Got bonus balled @ 17.39
Round Ended @ 17.54

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback