2D Paintball
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D5 - Rookie 3v3

MIPL by VoodooPaintball
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 106 Bot - 1 2 0 2 N/A 0
#2 90 Bot - 4 3 0 3 N/A 0
#3 75 Bot - 3 2 0 2 N/A 0
#4 40 sirboss 1 2 0.5 Un-ranked 2
#5 0 RatchetR46 0 0 0 Un-ranked 17
#6 0 Bot - 2 0 2 0 N/A 0
#7 0 Anon-8769 0 4 0 Un-ranked 1
Campaign

2D Paintball Match Log #193923 (11-03-2017 @ 05:49am)

Round #1 Recap Round length: 0:30 / Team Blue Scored

RatchetR46 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 230.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 0 Swabs 0 Ran 216 ft.
Anon-8769 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 113.1 ft.
sirboss Got 0 kills Took 1 bounces Fired 32 shots Reloads 0 Chops 1 Swabs 0 Ran 220.8 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 0 Swabs 0 Ran 251.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 111 shots Reloads 0 Chops 1 Swabs 1 Ran 198.5 ft.

Round #1 Event log

Bot - 3 Bounced a player @ 4.04
sirboss Took a bounce @ 4.04
sirboss Chopped a ball @ 5.79
Anon-8769 Was eliminated @ 7.23
Bot - 4 Got a kill @ 7.23
sirboss Was eliminated @ 17.95
Bot - 3 Got a kill @ 17.95
Bot - 4 Chopped a ball @ 21.42
Bot - 4 Swabbed @ 29.32
Bot - 2 Was eliminated @ 30.04
Bot - 3 Got a kill @ 30.04
Round Ended @ 30.47

Round #2 Recap Round length: 1:30 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 394.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 153.1 ft.
Anon-8769 Got 0 kills Took 1 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 42 ft.
sirboss Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 392.1 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 437.9 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 5.65
Bot - 4 Got a kill @ 5.65
Anon-8769 Took a bounce @ 29.15
Bot - 4 Bounced a player @ 29.15
Anon-8769 Was eliminated @ 31.12
Bot - 4 Got a kill @ 31.12
Round Ended @ 90.00

Round #3 Recap Round length: 0:28 / Team Blue Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 4.5 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 187.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 175.6 ft.
Anon-8769 Got 0 kills Took 1 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 88.5 ft.
sirboss Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 193.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 170.6 ft.
RatchetR46 Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 1 Swabs 0 Ran 144.6 ft.

Round #3 Event log

Bot - 1 Got a kill @ 3.73
Anon-8769 Was eliminated @ 3.73
Bot - 1 Hit a bonus ball @ 4.02
Anon-8769 Got bonus balled @ 4.02
sirboss Got a kill @ 12.72
RatchetR46 Was eliminated @ 12.72
Anon-8769 Took over bot @ 14.08
Bot - 1 Got a kill @ 17.36
sirboss Was eliminated @ 17.36
RatchetR46 Took over bot @ 17.48
RatchetR46 Chopped a ball @ 17.55
Anon-8769 Was eliminated @ 28.31
RatchetR46 Got a kill @ 28.31
Round Ended @ 28.74

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback